Combat Vehicle Technical Readout
Name/Model: Starling [BASE]
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 15
Configuration: OmniVehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,134,375 C-Bills
Battle Value: 189
Movement Type: VTOL
Power Plant: 115 XL
Cruising Speed: 151.2 kph
Maximum Speed: 226.8 kph
Armor: Ferro-Fibrous
Armament:
5 tons of pod space available
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
Once upon a time, there was a hovercraft called the Shrew. It was a very nice hivercraft,
fast, ok armor, and it had 5 tons of omnipod space. Its a pity a VTOL is better at it's
job...
Capabilities:
A mid sized VTOL, the Starling is a single pilot attack bird intended to be good enough to
deal with light threats and cheap enough to be used as filler in militias.
The key features are a well above average air speed, and a third of its weight devoted to
Omni capacity.
Variants:
On the larger scale, the Starling is kinda like weapon carriers. Everyone quickly
developed their own. Cheaper and slower variants exist, Clan upgrades with ferro-lamellor
armor have been seen, etc.
Notable configurations:
Light PPC, capacitor, tcom.
2 medium lasers. M-pulse laser, tcom.
Twin LRM-5s
Troop compartment, chaff pod.
ECM, Active probe, TAG, Flamer
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Equipment Mass
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Internal Structure: Standard 1.50
Engine: 115 XL 3.00
Cruising MP: 14
Flanking MP: 21
Heat Sinks (Single): 10 0.00
Control Equipment: 1.00
Lift Equipment: 1.50
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 53 3.00
Type: Ferro-Fibrous
Armor
Value
Front: 19
R/L Side: 14
Rear: 4
Rotor: 2
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Fixed Equipment Location Tonnage
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Alpha Strike Statistics
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Point Value (PV): 13
TP: CV, SZ: 1, TMM: 4, MV: 28"v
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 2, Structure (S): 1
Specials: ATMO, ENE, OMNI, SRCH
Distribution
Name/Model: Starling [BASE]
Technology: Inner Sphere
Tonnage: 15
Configuration: VTOL OmniVehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Starling [BASE]
Technology: Inner Sphere
Tonnage: 15
Configuration: VTOL OmniVehicle
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Defensive Battle Rating
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Armor (Ferro-Fibrous): 51 x 2.5 x 1 127.500
Internal Structure (Standard): 10 x 1.5 x 1 (+) 15.000 = 142.500
Unit Type Modifier: VTOL (*) 0.70 = 99.750
Defensive Movement Factor: +5 (VTOL ) (*) 1.60 = 159.600
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Final Defensive Battle Rating: 159.600
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Offensive Battle Rating
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Total Vehicle Tonnage: 15 / 2 (+) 7.500 = 7.500
Speed Factor: 21 (Flank) (*) 3.150 = 23.625
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Final Offensive Battle Rating: 23.625
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Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 159.600
Offensive Battle Rating: (+) 23.625 = 183.225
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Final BattleMech Battle Value: 183
Alpha Strike Conversion
Name/Model: Starling [BASE]
Technology: Inner Sphere
Tonnage: 15
Configuration: VTOL OmniVehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 15 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 14 (Cruise) = 28"
VTOL Motive Type = 28"v
Ground Target Movement Modifier at 28" is 4
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Final Movement and Movement Modes: 28"v
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Ferro-Fibrous: 53 armor points x 1 53.000 = 53.000
Armor Factor Conversion (/) 30 = 1.767
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Final Armor Value: 2
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Convert Structure
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Standard: 10 structure points 10.000 = 10.000
Structure Conversion (/) 10 = 1.000
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Final Structure Value: 1
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Determine Special Abilities
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Unit is a VTOL vehicle type = ATMO
Unit contains no explosive components = ENE
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.5 (VTOL) = 3.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.000
Defense Factor 1 + {[4 (28" Move) + 1 (VTOL)] x 0.25} (*) 2.250 = 9.000
Final DIR Round to nearest half point = 9.000
Unit's Defensive Value:
Movement Factor 3.5 (0.25 per 2") = 3.500
Final DIR Defensive Interaction Rating (+) 9.000 = 12.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 12.500 = 12.500
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Final Point Value: 13
Cost Breakdown
Name/Model: Starling [BASE]
Technology: Inner Sphere
Tonnage: 15
Configuration: VTOL OmniVehicle
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Structural Cost
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Armor (Ferro-Fibrous) (53 pts) 3.0 x 20,000 60,000.00
Internal Structure (Standard) 1.5 x 10,000 (+) 15,000.00 = 75,000.00
Control Components 1 x 10,000 (+) 10,000.00 = 85,000.00
Rotors 1.5 x 40,000 (+) 60,000.00 = 145,000.00
Engine (XL) (20,000 x 115 x 15) / 75 (+) 460,000.00 = 605,000.00
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Total Structural Cost 605,000.00
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Weapons and Equipment Cost
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 605,000.00
Weapons and Equipment Cost (+) 0.00 = 605,000.00
Omni Conversion Cost 605,000.00 x 0.25 (+) 151,250.00 = 756,250.00
Combat Vehicle Cost Multiplier 1 + (15 / 30) (*) 1.5 = 1,134,375.00
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Final Combat Vehicle Cost 1,134,375.00