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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Goliath (Tequila Gunner) GOL-TG
Designer:           LeftMech
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Missile Boat
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3082
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,042,700 C-Bills
Battle Value:       1,411

Chassis:              Standard
Power Plant:          320 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 PPC
    4 MML 7s
    1 Heavy Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Goliath Tequila Gunner is yet another theoretical design intended to replicate one of
    the numerous Combat Armors from Dougram. This unit is quite capable at mid to long ranges,
    and is a quadrupedal support unit. It has a limited combat endurance because it has only 3
    tons of ammunition for its four MML-7s. A heavy machine gun is fitted in its forward hull,
    but the machine gun fixed to the gun turret had to be omitted due to space limitations on
    this recreation.

Capabilities:
    The Tequila Gunner is a capable mid to long range support unit with a limited self defense
    ability at closer ranges. It does carry a heavy machine gun and SRM ammunition for its MML-7
    systems, though these are fixed into the quadmech's torso/hull. The only turret mounted
    weapon is a PPC.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             25       
    Center Torso (rear):                               6       
    R/L Torso:                         17             25       
    R/L Torso (rear):                                  6       
    R/L Front Leg:                     17             24       
    R/L Rear Leg:                      17             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Heavy Machine Gun                                         CT                1          1.00             
Heavy Machine Gun (Ammo 50)                               CT                1          0.50             
2 MML 7s                                                  RT                8          9.00             
PPC                                                     RT (T)              3          7.00             
Quad Turret                                               RT                1          1.00             
CASE                                                      LT                1          0.50             
2 MML 7s                                                  LT                8          9.00             
MML 7 (Ammo 14) [SRM]                                     LT                1          1.00             
MML 7 (Ammo 34) [LRM]                                     LT                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 3 / (L) 3,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: CASE, IF1, LRM-/1/1, SRM3/1, TUR(1/1/1)