Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Shadow Hawk (Dougram) SHD-H FS
Designer:           LeftMech
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,160,157 C-Bills
Battle Value:       1,385

Chassis:              Endo Steel
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 PPC
    1 Light PPC
    1 MML 7
    2 Machine Guns
    1 SRM 2 (I-OS)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    This Shadow Hawk more closely replicates the design of the Dougram  from which the first
    Shadow Hawk was inspired from (out of universe). It is not intended to be a remotely
    canonical unit for BattleTech, but ironically it's actually quite the reasonable mech and
    could easily be seen as a mercenary or prototype mech from the FedCom Civil War onward. For
    now, it exists only as a proposal. Sadly there was no way to reasonably fit all the intended
    weaponry and the mechanical jump boosters, so the jump jets had to remain to allow it to
    jump at all.

Capabilities:
    The One-Shot SRM 2 in the head is intended only for use in deploying smoke screens to cover
    an advance or retreat.
    This unit excels at mid to longer ranges, but the arm mounted machine guns grant it a way to
    fend off infantry or battle armor.
    Mobility is moderate.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  185                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               7       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2 (I-OS)                                              H                 1          0.50             
CASE                                                      RT                1          0.50             
MML 7                                                     RT                4          4.50             
MML 7 (Ammo 14) [SRM]                                     RT                1          1.00             
MML 7 (Ammo 17) [LRM]                                     RT                1          1.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
PPC                                                       LT                3          7.00             
Light PPC                                                 RA                2          3.00             
2 Machine Guns                                            LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE, IF0*