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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gendarme GE-1D
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         14,739,453 C-Bills
Battle Value:       2,071

Chassis:              Reinforced
Power Plant:          280 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Laser Reflective with CASE II
Armament:             
    1 ER PPC (C)
    1 Rotary AC/2
    1 Streak SRM 6
    2 Small X-Pulse Lasers
Manufacturer:         Kallon Industries
    Primary Factory:  Talon
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Description: in 3154, 85 years after its destruction by Word of Blake forces, Kallon
    Industries would fully re-open its facilities on Talon for mech production. This grand
    re-opening would indeed be a grand affair with the first Gendarme GE-1D stepping out of the
    plant doors to huge fan fair. This new mech designed and produced entirely with within the
    realm of the Federated Suns would signal to the Lords and Ladies of the the realm Kallon's
    dedication to supplying the AFFS quality products.

Capabilities:
    The 70 ton GE-1D would feature 280 XL engine helping mech obtain the industry standard 64
    k/mh speed expected for front line battlemechs. For its weapons it would carry a
    domestically produced clan-specification ER PPC in the left torso, a RAC2 supplied with 2
    tons of ammo in the right arm, an IS steak 6 in the right torso supplied with 1 ton of ammo,
    and two small x-pulse lasers in the center torso. All ammo would be stored "local" to the
    weapon for ease  ammunition feeding, and protected by CASE II. 13.5 tons of Reflective Armor
    (216 pips) would be utilized along with a reinforced structure to protect this machine of
    war. 13 double heat sinks (26 sinking) would be installed for cooling.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Reinforced                14.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                Laser Reflective                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             33       
    Center Torso (rear):                              10       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Small X-Pulse Lasers                                    CT                2          2.00             
CASE II                                                   RT                1          1.00             
Streak SRM 6                                              RT                2          4.50             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
ER PPC (C)                                                LT                2          6.00             
CASE II                                                   RA                1          1.00             
Rotary AC/2                                               RA                3          8.00             
Rotary AC/2 (Ammo 90)                                     RA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: CASEII, RFA