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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Wolf Hunter WFH-3WB
Designer:           AMPGP03D
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,611,210 C-Bills
Battle Value:       1,351

Chassis:              Clan Endo Steel
Power Plant:          VOX 280XL 280 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Clan Light Series Mk. II 
    Jump Capacity:    210 meters
Armor:                Kallon Light Ferro-Fibrous with CASE II
Armament:             
    2 Martell Medium Pulse Lasers
    4 Clan Machine Guns
Manufacturer:         Kallon Weapon Industries
    Primary Factory:  Unknown
Communications:       Garret 11-A with Angel ECM Suite
Targeting & Tracking: Garret A6

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Overview:
    Another variant of the Wolf Hunter, the bravo configuration keeps the base set of jump jets
    and machine guns of the base machine.  The er medium and er small lasers have been removed
    for two medium pulse lasers for accurate shots on any medium range foe it may meet.   The
    angel ecm and light tag still allow it spot and cover for the rest of the unit.

Capabilities:
    Retaining the same movement profile of the base wolf hunter, the bravo is best used as the
    security of the star of wolf hunters. The medium pulse lasers provide accurate fire on any
    enemy that can threaten the A or R configurations as they are the fire support of the unit.
    The medium pulse lasers also allow the bravo to hunt down smaller light mechs while it
    patrols in its anti infantry role. It is the true hunter in the wolf hunter pack.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     6.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light TAG                                                 H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
CASE II                                                   RT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Machine Gun (Ammo 200)                                    RT                1          1.00             
Medium Pulse Laser                                        RT                1          2.00             
Angel ECM Suite                                           LT                2          2.00             
Jump Jet                                                  LT                1          0.50             
Medium Pulse Laser                                        LT                1          2.00             
2 Machine Guns                                            RA                2          0.50             
2 Machine Guns                                            LA                2          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"/14"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: AECM, CASEII, LTAG