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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QAr
Designer:           Rainbow 6
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,378,220 C-Bills
Battle Value:       696

Chassis:              Corean Model 1AA 
Power Plant:          Omni 150 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Norse Industries 3S 
    Jump Capacity:    150 meters
Armor:                Riese 470
Armament:             
    1 Shigunga MRM 10 w/ Apollo FCS
    1 Sutel Precision Line Medium Pulse Laser
Manufacturer:         Refit
    Primary Factory:  Various
Communications:       Lynx-shur
Targeting & Tracking: Sync Tracker (39-42071) with Advanced Targeting Computer

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10             14       
    Center Torso (rear):                               4       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              9       
    R/L Leg:                            7             12       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
MRM 10 (Ammo 24)                                          RT                1          1.00             
MRM 10 w/ Apollo FCS                                      LT                2          3.00             
Medium Pulse Laser                                        RA                1          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: