Units »Search» Combat Vehicles »Maultier Hover APC (Fuel Cell, Heavy Armor, Battle Armor)
Design Overview
Generate in
format
Combat Vehicle Technical Readout
Name/Model: Maultier Hover APC (Fuel Cell, Heavy Armor, Battle Armor)
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 15
Role: Scout
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 250,900 C-Bills
Battle Value: 190
Movement Type: Hover
Power Plant: 80 Fuel Cell
Cruising Speed: 118.8 kph
Maximum Speed: 183.6 kph
Armor: PanzerSlab Type 5 Heavy Ferro-Fibrous
Armament:
1 Machine Gun
Manufacturer: Marian Arms, Inc.
Primary Factory: Alphard
Communications: Neil 6000-x
Targeting & Tracking: TracTex Alpha-1
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 1.50
Engine: 80 Fuel Cell 3.00
Cruising MP: 11
Flanking MP: 17
Heat Sinks (Single): 1 0.00
Control Equipment: 1.00
Lift Equipment: 1.50
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 59 3.00
Type: Heavy Ferro-Fibrous
Armor
Value
Front: 18
R/L Side: 15
Rear: 11
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Machine Gun Front 0.50
Compartment, Battle Armor (4 tons) Body 4.00
Machine Gun (Ammo 100) Body 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: CV, SZ: 1, TMM: 4, MV: 22"h
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 2, Structure (S): 1
Specials: FC, IT4, SRCH
Distribution
Name/Model: Maultier Hover APC (Fuel Cell, Heavy Armor, Battle Armor)
Technology: Inner Sphere
Tonnage: 15
Configuration: Hover Combat Vehicle
===========================================================================================
Front
1. Machine Gun
2. Empty
Left SideBodyRight Side
1. Empty 1. Compartment, Battle Armor (4 ton) 1. Empty
2. Machine Gun (Ammo 100)
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Maultier Hover APC (Fuel Cell, Heavy Armor, Battle Armor)
Technology: Inner Sphere
Tonnage: 15
Configuration: Hover Combat Vehicle
==========================================================================
Defensive Battle Rating
--------------------------------------------------------------------------
Armor (Heavy Ferro-Fibrous): 59 x 2.5 x 1 147.500
Internal Structure (Standard): 8 x 1.5 x 1 (+) 12.000 = 159.500
Unit Type Modifier: Hover (*) 0.70 = 111.650
Defensive Movement Factor: +4 (*) 1.40 = 156.310
--------------------------------------------------------------------------
Final Defensive Battle Rating: 156.310
==========================================================================
Offensive Battle Rating
--------------------------------------------------------------------------
Offensive Equipment:
Machine Gun 5.000
Machine Gun (Ammo 100) (+) 0.500 = 5.500
Total Vehicle Tonnage: 15 / 2 (+) 7.500 = 13.000
Speed Factor: 17 (Flank) (*) 2.580 = 33.540
--------------------------------------------------------------------------
Final Offensive Battle Rating: 33.540
==========================================================================
Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 156.310
Offensive Battle Rating: (+) 33.540 = 189.850
--------------------------------------------------------------------------
Final BattleMech Battle Value: 190
Alpha Strike Conversion
Name/Model: Maultier Hover APC (Fuel Cell, Heavy Armor, Battle Armor)
Technology: Inner Sphere
Tonnage: 15
Configuration: Hover Combat Vehicle
=======================================================================================================================================
Determine Unit Type
---------------------------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
---------------------------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=======================================================================================================================================
Determine Weight/Size Class
---------------------------------------------------------------------------------------------------------------------------------------
Tonnage: 15 (less than 40) = 1
---------------------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
=======================================================================================================================================
Convert Movement and Movement Modes
---------------------------------------------------------------------------------------------------------------------------------------
Ground Movement: 11 (Cruise) = 22"
Hover Motive Type = 22"h
Ground Target Movement Modifier at 22" is 4
---------------------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 22"h
=======================================================================================================================================
Determine Short Range Damage Value
---------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
---------------------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0*
=======================================================================================================================================
Determine Medium Range Damage Value
---------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
---------------------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
=======================================================================================================================================
Determine Long Range Damage Value
---------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
---------------------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
=======================================================================================================================================
Convert Armor
---------------------------------------------------------------------------------------------------------------------------------------
Heavy Ferro-Fibrous: 59 armor points x 1 59.000 = 59.000
Armor Factor Conversion (/) 30 = 1.967
---------------------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 2
=======================================================================================================================================
Convert Structure
---------------------------------------------------------------------------------------------------------------------------------------
Standard: 8 structure points 8.000 = 8.000
Structure Conversion (/) 10 = 0.800
---------------------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 1
=======================================================================================================================================
Determine Special Abilities
---------------------------------------------------------------------------------------------------------------------------------------
Unit is equipped with a Fuel Cell engine = FC
Unit is equipped with 4 tons of tons of space allocated for infantry transport = IT4
Unit is a Combat Vehicle = SRCH
=======================================================================================================================================
Determine Point Value
---------------------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.7 (Hover) = 3.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.400
Defense Factor 1 + {[4 (22" Move)] x 0.25} (*) 2.000 = 8.800
Final DIR Round to nearest half point = 9.000
Unit's Defensive Value:
Movement Factor 2.75 (0.25 per 2") = 2.750
Final DIR Defensive Interaction Rating (+) 9.000 = 11.750
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 11.750 = 12.250
Agile [4 (TMM) - 2] x 0.5 (Short) (+) 1.000 = 13.250
---------------------------------------------------------------------------------------------------------------------------------------
Final Point Value: 13