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                 BattleMech Technical Readout

Name/Model:         Cyclops (Polyphemus) CP-11-PYPH
Designer:           ArcticDesigns53
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3014
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced (Extinct)
Total Cost:         10,296,860 C-Bills
Battle Value:       2,147

Chassis:              Stormvanger HV-7 Endo Steel
Power Plant:          Hermes 270 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Starshield Special with CASE
Armament:             
    1 Norse-Storm Model 7D Gauss Rifle
    1 Ceres Arms Smasher PPC
    1 Holly-15 rack with Artemis IV LRM 15 w/ Artemis IV FCS
    3 Defiance B3M Medium Lasers
    2 Hovertech Quad SRM 4 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Olmstead 840
Targeting & Tracking: Tacticon Tracer 280

================================================================================================
Overview:
    The Polyphemus, also know as CP-11-PYPH, was a command mech that could coordinate with
    allies thanks go it's advanced command console, and would back it up with devastating long
    ranged firepower, though it didn't lack in terms of short ranged damage. Built by Rhea and
    Adonis Galonis, a married pair of dispossessed MechWarriors, they created it after stumbling
    on a lostech cache that included an old Cyclops with an endosteel skeleton that looked like
    it was abandoned in the middle of repairs. The used the plentiful lostech to rebuild this
    Cyclops into a terrifying command and control mech, which became known as Polyphemus.

Capabilities:
    The Polyphemus 's main armament was a Star League Norse-Storm Model 7D Gauss Rifle, backed
    up by a Holly-15 Rack equipped with an Artemis IV fire control system and a Ceres Arms
    Smasher PPC. This long ranged firepower can demolish any mech in a single volley, and the
    mech's 11 double heatsinks keep it cool. For point blank engagements, the Polyphemus is
    equipped with three Defiance B3M Medium lasers and two Hovertech Quad SRM-4 packs, which
    were also equipped with Artemis IV launchers. While not particularly terrifying on their
    own, combined with fire from a gauss rifle this made close range engagements as terrifying
    as long range engagements. One of the Key features of the Polyphemus was it's command
    console, which was among the lostech cache. This allows the mech to have one commander and
    one pilot, enabling the commander to be able to better coordinate his force from a forward
    position.

Deployment:
    When Rhea and Adonis arrived on Galatea in 3014, it caused quite a stir. Numerous employers
    wanted their service after seeing the mech, and even more so when they discovered their
    price was quite reasonable. They only had one unusual request: they asked to be placed in
    charge of a company of mechs. The Free World's League quickly secured a contract with them,
    placing them in control of a company stationed on Paxton. In their first battle, Rhea proved
    to be a capable MechWarriors, felling 3 capellan raiders, and Adonis proved to be an
    excellent commander, and it was his coordination of his company that allowed them to survive
    numerous capellan ambush's and push the raiders off the planet. They defeated numerous raids
    this way, cementing their place as Ace MechWarriors. When their two year contract was up,
    the FWL offered to renew the contract,  they declined and went to serve under House Kurita
    instead, being given command over a company of Dieron Regulars. They served various great
    houses and private corporations for the next few years, working as heads of security for
    minor dukes and corporate executives. In 3027 representatives of House Davion offered a very
    lucrative contract and the command of a battalion of mechs to sway the Galonis over to their
    side. They fought the fourth succession war along the Suns-Combine border, working in
    conjunction with other mercenary units such as the Wolf's Dragoons to hold the Dragon back.
    They participated in the Battle of Northwind and their battalion was deployed to Klathandu
    IV ad apart of the second wave of reinforcements. After the 4th Succession war, Rhea and
    Adonis retired to Outreach to raise their family, but Polyphemus would see action in the
    Clan Invasion with their twins,  Jason and Sophia. Jason served as the pilot for the
    venerable mech, while Sophia served as the commander. They engaged the Wolves in defense of
    the Free Rasalhague Republic and also participated in the battle of Luthien, with Jason
    managing to take down 4 Smoked Jaguar mechs before Polyphemus was crippled and had to be
    taken off the field. After repairs were made,they participated in the Second Star League 's
    Operation Bulldog. They later fought in the Chaos March on behalf of the Capellan
    Confederation, and during the Fedcom civil war they fought on behalf of the Federated Suns.
    Their last known engagement was on Outreach during the mercenary uprising. They coordinated
    the defense of a nearby starport while their families and numerous other civilians boarded
    dropships. Their wearabouts were lost in the Jihad.

Notable MechWarriors:
    Adonis SPA: Tactical Genius (3), Human TRO (1), Lucky (1)
    
    Rhea SPA: Combat Intuition (3), Marksman (2)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  256                    16.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             36       
    Center Torso (rear):                              11       
    R/L Torso:                         19             30       
    R/L Torso (rear):                                  8       
    R/L Arm:                           15             24       
    R/L Leg:                           19             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Command Console                                           H                 1          3.00             
CASE                                                      RT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
CASE                                                      LT                1          0.50             
LRM 15 w/ Artemis IV FCS                                  LT                3          7.00             
LRM 15 (Ammo 16) [Artemis IV]                             LT                2          2.00             
SRM 4 (Ammo 25) [Artemis IV]                              LT                1          1.00             
3 Medium Lasers                                           RA                3          3.00             
PPC                                                       LA                3          7.00             
SRM 4 w/ Artemis IV FCS                                   RL                1          2.00             
SRM 4 w/ Artemis IV FCS                                   LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 2
Armor (A): 9,  Structure (S): 7
Specials: CASE, IF1, MHQ1