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                 BattleMech Technical Readout

Name/Model:         Bertilak BTK-1A
Designer:           Hammersbjorn
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3010
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         5,010,560 C-Bills
Battle Value:       1,273

Chassis:              Standard
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 SRM 6
    2 Medium Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A dedicated in-fighter, the Bertilak is the design that won Wolf Mountain Battlemechs fame
    in the Inner Sphere. Tough, nimble, well-armed for close combat, the Bertilak took the
    battlefield like a storm. It is also the first design made with assistance of the Federated
    Suns after their inclusion in the Buffalo Bluff Expedition.

Capabilities:
    The Bertilak leverages 13 tons of standard armour, four jump jets and the rediscovered
    Anti-Missile system to maximise survivability even in the most hazardous city-fights. Armed
    with three medium lasers- one placed on the head like the Accolon- and two on the off-hand.
    A large laser is one the other hand. Differing from the Accolon, the Bertilak sports a SRM-6
    with one ton of ammunition to create a fearsome punch.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            18                     8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             27       
    Center Torso (rear):                               6       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
Anti-Missile System                                       LT                1          0.50             
Anti-Missile System (Ammo 12)                             LT                1          1.00             
SRM 6                                                     LT                2          3.00             
Large Laser                                               RA                2          5.00             
2 Medium Lasers                                           LA                2          2.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             
SRM 6 (Ammo 15)                                           LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: AMS