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Design Overview
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                 ProtoMech Technical Readout

Name/Model:         Vespoid W1L
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            9
Configuration:      Biped ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         890,121 C-Bills
Battle Value:       302

Chassis:              ProtoMech
Power Plant:          85 ProtoMech Fusion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    180 meters
Armor:                ProtoMech
Armament:             
    1 SRM 5
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Its been said that a protomech could accurately mimic the capabilities of an old style Wasp
    or Stinger.  The Vespoid was created to achieve that goal.

Capabilities:
    The W1L variant was not able to mimic the Wasp 1L.  It instead has to endure being better
    then it.  Turns out that nearly 5 centuries of tech development equates to having even more
    furepower in less then half the package.  The initial specs including an SRM-4 left the W1L
    with a considerable chunk of mass left over, enough so that the SRM system could easily be
    increased in size.  Ammo capacity remains the same by mass, but loses 20% of its salvos.
    Which still places it well above the expected battlefield life expectancy of a protomech.
    One upgrade that has come about in the past few centuries is better ammo management allowing
    a variety of ammo types to be loaded to deal with different situations.

Deployment:
    Despite being formally designed, and that battle history to consider,  there are no plans to
    actually produce Vespoids.  Their mobility or firepower is below the thresholds useful in
    modern combat.

Variants:
    Just how many Wasps and Stingers are there?  The modern ones built or rebuilt to keep up
    with modern combat are likely out of reach, but even now the majority of the ones in use are
    based on star league era models.

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Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    900                    
Engine:                                85 ProtoMech Fusion              2,500                   
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                        600                    
Heat Sinks (ProtoMech):                         0                         0                     
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   45                      2,250                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              6       
    Torso:                              9             18       
    Main Gun:                           1              3       
    R/L Arm:                            2              4       
    Legs:                               5             10       

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Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
SRM 5                                                     MG              1,250                         
SRM 5 (Ammo 20)                                           MG              1,000                         

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 16
TP: PM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 2,  Structure (S): 1
Specials: