Distribution Name/Model: King Crab KGC-000H Technology: Inner Sphere (Mixed) Tonnage: 100 Configuration: Biped BattleMech ========================================================================================================================================== Left Arm Head Right Arm 1. Shoulder 1. Life Support 1. Shoulder 2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator 3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator 4. Hand Actuator 4. Empty 4. Hand Actuator 5.Hyper-Assault Gauss 30 (C) 5. Sensors 5.Hyper-Assault Gauss 30 (C) 6.Hyper-Assault Gauss 30 (C) 6. Life Support 6.Hyper-Assault Gauss 30 (C) 1.Hyper-Assault Gauss 30 (C) 1.Hyper-Assault Gauss 30 (C) 2.Hyper-Assault Gauss 30 (C) 2.Hyper-Assault Gauss 30 (C) 3.Hyper-Assault Gauss 30 (C) 3.Hyper-Assault Gauss 30 (C) 4.Hyper-Assault Gauss 30 (C) 4.Hyper-Assault Gauss 30 (C) 5.Hyper-Assault Gauss 30 (C) 5.Hyper-Assault Gauss 30 (C) 6.Hyper-Assault Gauss 30 (C) 6.Hyper-Assault Gauss 30 (C) Left Torso Center Torso Right Torso 1. Light Fusion Engine 1. Light Fusion Engine 1. Light Fusion Engine 2. Light Fusion Engine 2. Light Fusion Engine 2. Light Fusion Engine 3.LRM 15 (C) 3. Light Fusion Engine 3. CASE 4.LRM 15 (C) 4. Gyro 4.Snub-Nose PPC 5. Artemis IV FCS (C) 5. Gyro 5.Snub-Nose PPC 6. LRM 15 (Ammo 8) [Artemis IV] (C) 6. Gyro 6.Double Heat Sink 1. LRM 15 (Ammo 8) [Artemis IV] (C) 1. Gyro 1.Double Heat Sink 2.Double Heat Sink 2. Light Fusion Engine 2.Double Heat Sink 3.Double Heat Sink 3. Light Fusion Engine 3. Empty 4.Double Heat Sink 4. Light Fusion Engine 4. Empty 5. CASE II 5. Hyper-Assault Gauss 30 (Ammo 4) (C) 5. Empty 6. Empty 6. Hyper-Assault Gauss 30 (Ammo 4) (C) 6. Empty Left Leg Right Leg 1. Hip 1. Hip 2. Upper Leg Actuator 2. Upper Leg Actuator 3. Lower Leg Actuator 3. Lower Leg Actuator 4. Foot Actuator 4. Foot Actuator 5. Hyper-Assault Gauss 30 (Ammo 4) (C) 5. Hyper-Assault Gauss 30 (Ammo 4) (C) 6. Hyper-Assault Gauss 30 (Ammo 4) (C) 6. Hyper-Assault Gauss 30 (Ammo 4) (C)