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                 BattleMech Technical Readout

Name/Model:         Hunchback HBK-5D
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3048
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,743,875 C-Bills
Battle Value:       1,126

Chassis:              Crucis V Deluxe Endo Steel
Power Plant:          General Motors 200 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Starshield with CASE
Armament:             
    2 GM Whirlwind II Ultra AC/5s
    2 Hellion-V Medium Lasers
    1 Diverse Optics Type 10 Small Laser
Manufacturer:         Achernar BattleMechs
    Primary Factory:  New Avalon
Communications:       Omicron 4002 Networking Channel
Targeting & Tracking: TRSS Eagle Eye

================================================================================================
Overview:
    Possibly the strangest Hunchback variant ever built, the HBK-5D was the result of Federated
    Suns idiosyncrasies and ingenuity. Desiring a direct fire support platform capable of
    engaging a variety of targets at medium to long range, the HBK-5D is odd even by swayback
    standards. Mounting a pair of Ultra-Autocannon/5's in the right torso to replace the
    standard Autocannon 20, these two weapons are fed by three tons of ammunition in the left
    torso protected by CASE. The total number of heat-sinks have been reduced to 10, and to take
    the extra weight of weaponry an endo-steel frame was manufactured around a GM supplied
    standard fusion engine. The pair of medium lasers and head mounted small laser are kept from
    the original HBK-4G design. The result is a machine that on paper, has a similar throw
    weight of the standard HBK-4G out to 600 meters. In reality, the jamming risk of the twin
    ultra-autocannons reduces the effective firepower, and lacks the mech-stopping power of a
    direct AC/20 hit.
    
    Still, it has 10 tons of armor, granting it superb protection for its weight, and the sheer
    volume of fire the machine produces doesn't tax the heat system nearly as much as one would
    expect - even in a running battle, a mechwarrior with a moderate degree of skill can balance
    the load while maintaining a punishing barrage of autocannon fire.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
2 Ultra AC/5s                                             RT                10        18.00             
CASE                                                      LT                1          0.50             
Ultra AC/5 (Ammo 60)                                      LT                3          3.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: CASE