Units »Search» BattleMechs »Hellwasp Mk XXV Mod SA
Design Overview
Generate in
format
BattleMech Technical Readout
Name/Model: Hellwasp Mk XXV Mod SA
Designer: master arminas
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 25
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3050
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 3,927,917 C-Bills
Battle Value: 1,267
Chassis: Endo Steel
Power Plant: 200 XL
Walking Speed: 86.4 kph
Maximum Speed: 129.6 kph
Jump Jets: Standard
Jump Capacity: 240 meters
Armor: Ferro-Fibrous
Armament:
1 Streak SRM 6
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Hellwasp was designed by Clan Star Adder to provide a fast, jump-capable, light
BattleMech capable of scouting for the remainder of its star. Basing the design upon an
amalgamation of the SLDF Stinger and Wasp BattleMechs, the Adders incorporated elements of
both designs, giving this Mech a balanced combination of speed, armor, and firepower (both
anti-Mech and anti-personnel). In use today by every Clan, the Hellwasp is produced at four
factories; one still possessed by the Adders, the second claimed by the Cloud Cobras, the
third by the Goliath Scorpions, and the final one by the Nova Cats.
Capabilities:
The Hellwasp masses 25-tons in overall weight, having gained five tons over its ancient
predecessors. It uses that additional mass to carry a combination of engine, jump jets,
armor, and weapons that would send most Inner Sphere military officers in a state of shock,
however. The Hellwasp uses endo-steel internal structure to reduce the mass of the internal
skeleton, and is armored with four tons of ferro-fibrous armor plating. This gives the
Hellwasp a respectable 85.39% of the theoretical maximum protection for a 25-ton BattleMech.
The engine used by this beast is a 200-rate extra-light fusion that gives the Hellwasp a
walking speed of 86.4 kilometers per hour and a running speed of 129.6 kph. In addition, the
design has been fitted with eight jump jets for a maximum jump distance of 240 meters. Much
like the ancient Spider, the Adders incorporated vectored thrust nozzles on the jets,
allowing the Warrior piloting a Hellwasp to radically alter his flight trajectory in
mid-jump, playing havoc with an opponent attempting to target this BattleMech.
The main medium-range weapons are two ER Medium Lasers mounted in the right arm and the left
arm. Backing up the lasers is a Streak SRM-6 launcher set in the center torso, along with a
one-ton missile bin in the right torso that holds 15 missile salvoes.
Just the base ten double-heat sinks are mounted, but in the Hellwasp these are sufficient to
handle most of the heat load generated by a full jumping alpha strike.
Deployment:
Encountered in the toumen of every Clan, the Hellwasp is what many Clansmen consider the
base-line standard of what a Light BattleMech should be. It may lack sophisticated
electronics and long-ranged weapon systems, but it is fast, extremely maneuverable,
reasonable well-armored, and capable of engaging a variety of targets. More Trials of
Possession and Grievance are fought out between Warriors piloting a Hellwasp than not.
Variants:
Clan Nova Cat and Cloud Cobra reduce the Streak SRM-6 pack to a Streak-4 module and remove
the left arm ER Medium Laser to add two AP Gauss Rifles and a ton of ammunition.
For their Mod GS variant, the Goliath Scorpions have modified the chassis in order to fit a
one-ton targeting computer module into the 'Mechs head. To accommodate the additional
tonnage, the Hellwasp Mk XXV Mod GS removes the Streak SRM-4 launcher and instead mounts an
older, lighter standard SRM-4 system.
Notable MechWarriors:
Unknown.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 1.50
Engine: 200 XL 4.50
Walking MP: 8
Running MP: 12
Jumping MP: 8
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 77 4.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 10
Center Torso (rear): 4
R/L Torso: 6 7
R/L Torso (rear): 3
R/L Arm: 4 7
R/L Leg: 6 10
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Streak SRM 6 CT 2 3.00
4 Jump Jets RT 4 2.00
Streak SRM 6 (Ammo 15) RT 1 1.00
4 Jump Jets LT 4 2.00
ER Medium Laser RA 1 1.00
ER Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM, SZ: 1, TMM: 3, MV: 16"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 1
Specials: CASE
Distribution
Name/Model: Hellwasp Mk XXV Mod SA
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
=====================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Roll Again 4. Hand Actuator
5. ER Medium Laser 5. Sensors 5. ER Medium Laser
6. Endo Steel 6. Life Support 6. Endo Steel
1. Ferro-Fibrous 1. Ferro-Fibrous
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3. Jump Jet 3. XL Engine 3. Jump Jet
4. Jump Jet 4. Gyro 4. Jump Jet
5. Jump Jet 5. Gyro 5. Jump Jet
6. Jump Jet 6. Gyro 6. Jump Jet
1. Endo Steel 1. Gyro 1. Streak SRM 6 (Ammo 15)
2. Endo Steel 2. XL Engine 2.Double Heat Sink
3. Endo Steel 3. XL Engine 3.Double Heat Sink
4. Ferro-Fibrous 4. XL Engine 4.Double Heat Sink
5. Ferro-Fibrous 5.Streak SRM 6 5.Double Heat Sink
6. Ferro-Fibrous 6.Streak SRM 6 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Endo Steel 5. Endo Steel
6. Ferro-Fibrous 6. Ferro-Fibrous
Battle Value Breakdown
Name/Model: Hellwasp Mk XXV Mod SA
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 77 x 2.5 x 1 192.500
Internal Structure (Endo Steel w/ XL Engine): 43 x 1.5 x 1 x 0.75 (+) 48.375 = 240.875
Gyro (Standard): 25 x 0.5 (+) 12.500 = 253.375
Defensive Movement Factor: +4 (*) 1.40 = 354.725
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 354.725
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 8 (Movement) - 12 (Weapons) = 6
Offensive Equipment:
Streak SRM 6 118.000
ER Medium Laser (+) 108.000 = 226.000
ER Medium Laser (+) 108.000 = 334.000
Streak SRM 6 (Ammo 15) (+) 15.000 = 349.000
Total 'Mech Tonnage: (+) 25.000 = 374.000
Speed Factor: 12 (Run) + 4 (Jump) (*) 2.440 = 912.560
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 912.560
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 354.725
Offensive Battle Rating: (+) 912.560 = 1,267.285
------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,267
Alpha Strike Conversion
Name/Model: Hellwasp Mk XXV Mod SA
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
========================================================================================================
Determine Unit Type
--------------------------------------------------------------------------------------------------------
Ground Units: BattleMech = BM
--------------------------------------------------------------------------------------------------------
Final Unit Type: BM
========================================================================================================
Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------
Tonnage: 25 (less than 40) = 1
--------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
========================================================================================================
Convert Movement and Movement Modes
--------------------------------------------------------------------------------------------------------
Ground Movement: 8 (Walk) = 16"
Ground Target Movement Modifier at 16" is 3
Jumping Movement: 8 (Jump) = 16"j
Jumping Target Movement Modifier at 16" is 3
--------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 16"j
========================================================================================================
Determine Short Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
8 (Movement) + 14 (Weapons) - 4 (Base) (-) 18 = 2
Offensive Equipment: = 0.000
ER Medium Laser (+) 0.700 = 0.700
ER Medium Laser (+) 0.700 = 1.400
Streak SRM 6 (+) 1.200 = 2.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.6
--------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 3
========================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
8 (Movement) + 14 (Weapons) - 4 (Base) (-) 18 = 2
Offensive Equipment: = 0.000
ER Medium Laser (+) 0.700 = 0.700
ER Medium Laser (+) 0.700 = 1.400
Streak SRM 6 (+) 1.200 = 2.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.6
--------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 3
========================================================================================================
Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
8 (Movement) - 4 (Base) (-) 4 = 16
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
========================================================================================================
Convert Armor
--------------------------------------------------------------------------------------------------------
Ferro-Fibrous: 77 armor points x 1 77.000 = 77.000
Armor Factor Conversion (/) 30 = 2.567
--------------------------------------------------------------------------------------------------------
Final Armor Value: 3
========================================================================================================
Convert Structure
--------------------------------------------------------------------------------------------------------
Engine: Clan XL on a 25 ton BattleMech = 1.0
--------------------------------------------------------------------------------------------------------
Final Structure Value: 1
========================================================================================================
Determine Special Abilities
--------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
========================================================================================================
Determine Point Value
--------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 0 (Long) = 9.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 9.500
Overheat Factor 0 (Overheat) (+) 0.000 = 9.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 9.500
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 2.0 (Non-Vehicle Unit) = 6.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 7.000
Defense Factor 1 + {[3 (16" Move)] x 0.25} (*) 1.750 = 12.250
Final DIR Round to nearest half point = 12.500
Unit's Defensive Value:
Movement Factor 2 (0.25 per 2") + 0.5 (Jump-capable) = 2.500
Final DIR Defensive Interaction Rating (+) 12.500 = 15.000
Unit's Final Point Value:
Offensive Value = 9.500
Defensive Value (+) 15.000 = 24.500
Agile [3 (TMM) - 1] x 3 (Medium) (+) 6.000 = 30.500
--------------------------------------------------------------------------------------------------------
Final Point Value: 31
Cost Breakdown
Name/Model: Hellwasp Mk XXV Mod SA
Technology: Clan
Tonnage: 25
Configuration: Biped BattleMech
========================================================================================================================
Structural Cost
------------------------------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): (77 pts) 4.0 x 20,000 80,000.00
Internal Structure (Endo Steel): 25 x 1,600 x 1 (+) 40,000.00 = 120,000.00
Myomer (Standard): 25 x 2,000 (+) 50,000.00 = 170,000.00
Engine (XL): (20,000 x 200 x 25) / 75 (+) 1,333,333.33 = 1,503,333.33
Gyro (Standard): 2.0 x 300,000 (+) 600,000.00 = 2,103,333.33
Cockpit (Standard): 200,000 (+) 200,000.00 = 2,303,333.33
Life Support: 50,000 (+) 50,000.00 = 2,353,333.33
Sensors: 25 x 2,000 (+) 50,000.00 = 2,403,333.33
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 2,463,333.33
Arm Actuators: 25 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 11,500.00 = 2,474,833.33
Leg Actuators: 25 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 17,500.00 = 2,492,333.33
------------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 2,492,333.33
========================================================================================================================
Weapons and Equipment Cost
------------------------------------------------------------------------------------------------------------------------
CASE 1 x 50,000 50,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 130,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 210,000.00
Jump Jets 25 x (8 x 8) x 200 (+) 320,000.00 = 530,000.00
Streak SRM 6 120,000 (+) 120,000.00 = 650,000.00
Streak SRM 6 (Ammo 15) [Empty Bin] 0 (+) 0.00 = 650,000.00
------------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 650,000.00
========================================================================================================================
BattleMech Cost
------------------------------------------------------------------------------------------------------------------------
Structural Cost: 2,492,333.33
Weapons and Equipment Cost: (+) 650,000.00 = 3,142,333.33
BattleMech Cost Multiplier: 1 + (25 / 100) (*) 1.25 = 3,927,916.67
------------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 3,927,917.00