|
Member Review - Rudel Gurken : 21-Jul-2013 20:05 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
4.00 |
| Comment: |
For it's special mission profile the Bayonet is well designed. Raw speed is not needed but the jump jets enable it to swiftly change position if the situation demands it. As a shortrange bodyguard for longrange units the weapons are well choosen but firediscipline is vital despite the quite good heat sink outfit. The SRM ammo is somewhat low but i think it would be enough for it's use. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Sleeping Dragon : 19-Oct-2011 20:24 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
A tough little bugger. Looks like an evil brother to the SRM Whitworth, although it relies more on lasers, than on missiles. With fifteen shots split between two launchers the lasers must serve as the main source of damage. The heat sinks can easily support normal movement and two lasers, or jumping and the large laser for hit and fade tactic. The large laser can be also replaced with SRMs when a boost to firepower is needed to finish off a wounded target, but they are certainly not meant for wild spray and pray use.
This thing can be a fine backup/team mate for medium and heavy brawlers, especially the Enforcer and Centurion, with whom it shares range and provides a lot of SRMs to pour to holes created by former machine's ACs. It's lower speed won't matter much in this role and it will also serve as a fine defender and tank hunter for tanged terrain, but I'd avoid trying to use this in areas where it can't find cover.
It's a well thought out machine that needs some management, but should work fine otherwise and be fun to play with IMO. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - master arminas : 27-Sep-2011 19:58 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
It has some major heat issues, but it is solid, heavily armored, and dependable. In 3025-era type campaigns, it could easily replace Enforcers--but the lack of an autocannon could well be the reason that the Davions eventually shelved it. They do like their smoking ACs they do. |
| No topic has been started for this review [Start Topic] |
|
|
|
|