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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Sniper Mobile Gun Cavalry
Designer:           Loki1789
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,537,900 C-Bills
Battle Value:       634

Movement Type:        Wheeled
Power Plant:          220 Fuel Cell
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Standard with CASE
Armament:             
    1 Sniper
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Intended to be operated in batteries of four or five, this mobile gun is designed to keep
    pace with a relatively fast-moving formation in order to provide artillery support on the
    offensive. Armored to resist counter-battery fire, it is also armed with bow and stern
    machine guns to deter attack from infantry and light forces.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                   220 Fuel Cell               12.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      40                                              
    R/L Side:                                   35                                              
    Rear:                                       18                                              
    Turret:                                     40                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Sniper                                                       Turret                20.00        
Machine Gun                                                   Rear                 0.50         
CASE                                                          Body                 0.50         
Machine Gun (Ammo 200)                                        Body                 1.00         
Sniper (Ammo 30)                                              Body                 3.00         
Sniper (Ammo 10) [Smoke]                                      Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 31
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 6,  Structure (S): 3
Specials: ARTS-1, CASE, FC, REAR0*/-/-, SRCH, TUR(ARTS-1)