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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catapult CPLT-X-5a
Designer:           Steel-Scorpion
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3055
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         5,506,875 C-Bills
Battle Value:       1,358

Chassis:              Standard
Power Plant:          195 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 Arrow IV Systems
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    At 5,572,875 C-Bills, this High-Tech adaptation on the venerable CPLT-L-7 Low-Tech design is
    Faster, more armed and armored, and has a Fusion power plant, and some back-up weaponry.

Capabilities:
    A Support mech. Its Two Arrow IV systems are often loaded with different ammo types for
    specific mission profiles. Paper-thin armor and lack of speed assure a firey death for this
    mech outside the well protected artillery locations.

Deployment:
    Like its more vaunted cousin this catapult varient is a support only Mech.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     195 Fusion                 8.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             11       
    Center Torso (rear):                               2       
    R/L Torso:                         15             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                           10             10       
    R/L Leg:                           15             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
Jump Jet                                                  RT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Arrow IV System                                         RA/RT               15        15.00             
Arrow IV System                                         LA/LT               15        15.00             
Arrow IV System (Ammo 10) [Homing]                        RL                2          2.00             
Arrow IV System (Ammo 10) [Homing]                        LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 5
Specials: ARTAIS-2