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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Maxim Anti Infanterie
Designer:           patrick
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Combat Vehicle
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,210,000 C-Bills
Battle Value:       708

Movement Type:        Hover
Power Plant:          165 Internal Combustion
Cruising Speed:       86.4 kph  
Maximum Speed:        129.6 kph 
Armor:                Standard
Armament:             
    1 SRM 6
    2 LRM 5s
    7 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                              165 Internal Combustion          12.00                     
    Cruising MP:                                8                                               
    Flanking MP:                                12                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        5.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      27                                              
    R/L Side:                                   21                                              
    Rear:                                       15                                              
    Turret:                                     20                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 LRM 5s                                                      Front                4.00         
TAG                                                           Front                1.00         
3 Machine Guns                                             Right Side              1.50         
3 Machine Guns                                              Left Side              1.50         
SRM 6                                                        Turret                3.00         
Compartment, Infantry (3 tons)                                Rear                 3.00         
Machine Gun                                                   Rear                 0.50         
LRM 5 (Ammo 24)                                               Body                 1.00         
Machine Gun (Ammo 200)                                        Body                 1.00         
SRM 6 (Ammo 15)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 30
TP: CV,  SZ: 2,  TMM: 3,  MV: 16"h
Damage: (S) 3 / (M) 2 / (L) 1
Armor (A): 3,  Structure (S): 3
Specials: EE, IF1, IT3, REAR0*/-/-, SRCH, TAG, TUR(1/1/-)