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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Phoenix Hawk ("Critical Bitch V2") PXH-1
Designer:           AspiringShadowseer
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            45
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Experimental
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         12,313,690 C-Bills
Battle Value:       1,241

Chassis:              Standard
Power Plant:          270 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Improved
    Jump Capacity:    240 meters
Armor:                Durallex Light
Armament:             
    1 Medium Pulse Laser (C)
    1 Light AC/5
Manufacturer:         Achernar BattleMechs, Coventry Metal Works, Earthwerks Incorporated, Gorton, Kingsley, and Thorpe Enterpises
    Primary Factory:  New Avalon (ABM), Coventry (CMW), Keystone (EI), New Oslo (GKTE)
Communications:       Neil 6000
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     270 XL (C)                 7.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                               8 (C)                                             
Heat Sinks (Double):                       12 [24] (C)                 2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             20       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             10       
    R/L Leg:                           11             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser (C)                                    H                 1          2.00             
4 Improved Jump Jets (C)                                  RT                8          4.00             
4 Improved Jump Jets (C)                                  LT                8          4.00             
Light AC/5                                                RA                2          5.00             
Light AC/5 (Ammo 20) [Armor-Piercing]                     RA                2          2.00             
Chameleon LPS                                             *                 6          0.00             
Null-Signature System                                     **                7          0.00             

* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
** Null-Signature System occupies 1 critical slot in each location except the Head

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/16"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: CASE, JMPS1, STL