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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Cauldron ReBorn GK-65-MPTC
Designer:           Faolan
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3058
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         17,303,550 C-Bills
Battle Value:       2,609

Chassis:              Endo Steel
Power Plant:          390 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    6 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    This Cauldron Born has been locked away in the Skunkworks for some time now. Basic chassis
    remains but was stripped, revamped and purpose built. The Caudron's weaknesses were
    considered in this redesign. The weak armor has been maxed out. Heat is no longer an issue,
    as this runs at 100%. The only short coming is the Medium Pulse Laser's limited range, which
    is then compensated by the increased speed and improved deadly accuracy suplemented by the
    TC.

Capabilities:
    Speed.
    
    Very fast for a heavy, allows to close in on the enemy quickly, speed also gives it the
    ability to take advantage of better positioning. Speed is this mechs armor and weapon's
    supplement.
    
    
    
    Armor.
    
    Maxed out armor for a 65 Tonner.  Again, speed is this mech's armor. Speed with the ability
    to take a bit of punishment.
    
    
    
    Accuracy.
    
    The Pulse advantage tied with a targeting computer, can make the shot from any situation.
    Long range/running/yankin and bankin, still gonna hit. And for the more calculated shots, a
    targeted shot is not difficult. Massive damage consentrated in a single spot, it's gonna
    leave a mark.
    
    
    
    Efficiency.
    
    Can sustain long engagements, never worrying about juggling weapons combos. Max performance
    and damage dealt every round.

Deployment:
    Done extremly well in simulations, but has yet to be battle tested.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       390 XL                  23.00                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                              10       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             20       
    R/L Leg:                           15             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        RT                1          2.00             
Targeting Computer                                        RT                3          3.00             
MASC                                                      LT                3          3.00             
Medium Pulse Laser                                        LT                1          2.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
2 Medium Pulse Lasers                                     LA                2          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 65
TP: BM,  SZ: 3,  TMM: 3,  MV: 16"
Damage: (S) 6 / (M) 6 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: ENE