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                 BattleMech Technical Readout

Name/Model:         Hel-HL-2
Designer:           Ghostcat53
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3092
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         8,859,500 C-Bills
Battle Value:       1,549

Chassis:              N&D HLBM Endo Steel
Power Plant:          Hermes 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            HildCo Model 13 
    Jump Capacity:    150 meters
Armor:                Nashan HD with CASE II with CASE II
Armament:             
    2 Magna Mark III Large Lasers
    1 Defiance Sting-3 Streak SRM 6
    2 BlazeFire Longshot ER Medium Lasers
Manufacturer:         Nashan Diversified
    Primary Factory:  Furillo
Communications:       Nashan Comm-i U-284
Targeting & Tracking: Nashan Trac V-102

================================================================================================
Overview:
    In 3092, Nashan Diversified released a new medium BattleMech for
    sale on the general market, and while few had suspected the
    computer conglomerate was even interested in heavy manufacture,
    the ?Mech was too powerful and too timely to ignore. By 3110, the
    Hel had sold to a handful of mercenary units and two of the
    provincial governments in the former Free Worlds League. At that
    point, Defiance stopped supplying components to what had become
    a competitor, forcing Nashan to cease production of the promising
    BattleMech.

Capabilities:
    The Hel filled the same strategic and tactical roles of the
    venerable Wolverine and Enfield ?Mechs. With excellent speed for a
    50-ton ?Mech, it was built to move as part of a lance and fulfill
    ambush and interdiction roles. The right-arm-mounted heavy PPC
    offered incredible mid-range firepower, and its Streak SRM 6 and
    paired extended-range medium lasers made it useful for combinedarms
    roles as well.

Deployment:
    The Hel?s first engagement was during a Wolf?s Dragoons raid into
    the Duchy of Tamarind-Abbey in 3094. The Dragoons? Black Cats
    battalion struck Kosciusko, intending to destroy a regional training
    center. The Duchy?s aerospace defenses were stronger than the
    Dragoons expected, and one of the Cats? Union-C-class DropShips
    was forced to land 100 kilometers away from the rest of the
    Dragoons. While the embarked Trinary?s Elementals raided a nearby
    spaceport for repair parts, the ?Mechs?including three Hels?
    deployed to block a Duchy military force moving to capture the
    DropShip.
    The Duchy column, two companies of armor and infantry led by a
    lance of BattleMechs, wasted little time disguising their course. The
    Dragoons Hels hid behind a series of boulders in an arroyo and
    waited, while a second Star of ?Mechs demonstrated another half
    kilometer away. The Duchy forces, seeing the faraway Star, rushed
    ahead. The three Hels?and their heavy PPCs?rose from
    concealment and destroyed two ?Mechs with concentrated fire from
    the rear. By the time the Duchy armor reacted, the Hels had used
    their jump jets to escape over the lip of the arroyo. Confused and
    disoriented, the Duchy forces allowed the Dragoons enough time to
    repair their DropShip and escape.
    More recently, Hels fought in the Clan Wolf invasion along the
    Lyran Commonwealth border. During the attack on Colfax, the
    mercenary company Cox?s Cattle Prods ended up as the sole ?Mechequipped
    garrison on the planet. The Wolf attackers, a Nova of Wolf
    Guards, offered the mercenaries the honor of a batchall, but the
    mercenaries didn?t cooperate in good faith. Instead, they took their
    eight BattleMechs?four of them Hels?into the hills to wage a
    guerrilla campaign.
    Unlike the rest of the Cattle Prods? equipment, the Hels were able
    to operate for several months without significant resupply. Their
    standard armor was easily acquired, as were reloads for their shortrange-
    missile launchers. In the end the four Hels were the last Cattle
    Prod assets to be run to ground by the Wolves, who resorted to
    using requisitioned civilian skimmers and unarmored Elementals as
    scouts. In the final battle, the Hels were able to destroy a Wolf Blood
    Reaper before being destroyed as bandits.

Variants:
    The only factory variant of the Hel swapped the heavy PPC for
    two large lasers. In a nod to easy retrofit, Nashan offered the entire
    finished arm assembly for sale as a spare-parts package.

Notable MechWarriors:
    Captain Jonah Fedderer: Captain Fedderer commanded
    Charlie Company of the Black Cats Battalion of Wolf?s Dragoons
    near the turn of the century. It was his company that fought the
    action on Kosciusko, and his Hel led the ambush of the Duchy
    forces. Though he was a constant discipline problem, Fedderer was
    a superb shot with his Hel?s heavy PPC, claiming sixteen solo ?Mech
    kills before being killed in a duel with the Jade Falcons in 3103.
    
    Leftenant Catherine O?Doyle: O?Doyle?s Hel, which she calls
    Mistress, is painted entirely black from head to foot, except for a
    burnished-silver crown of spikes painted around the cockpit. A
    warrior in House Davion?s Syrtis Fusiliers, she had built a fearsome
    reputation along the Capellan border, routinely challenging Capellan
    MechWarriors to Solaris VII-style duels, which she won. With the
    Capellan drive toward New Syrtis in 3144, O?Doyle and the rest of
    the Fusiliers scrambled to get in front of the advancing Capellan
    armies, greatly diminishing her reputation.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
CASE II                                                   LT                1          1.00             
Streak SRM 6                                              LT                2          4.50             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
2 Large Lasers                                            RA                4         10.00             
2 ER Medium Lasers                                        LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASEII