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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Merkava CHH
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Role:               Juggernaut
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         14,623,000 C-Bills
Battle Value:       1,804

Movement Type:        Tracked
Power Plant:          300 XL
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Ferro-Lamellor
Armament:             
    1 ER Large Laser
    1 LRM 15 w/ Artemis V FCS
    1 Streak SRM 4
    1 Anti-Missile System
    1 'Mech Mortar/4
    1 AP Gauss Rifle
    2 Vehicular Grenade Launchers
    2 Light Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Watchdog CEWS
Targeting & Tracking: Unknown

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Overview:
    When working on a main battle tank design, Clan Hell’s Horses scientists took pages from
    both ancient Earth history from the 20th and 21st centuries and pre-Star League Terran
    history. Doing so led to the development of the Merkava-CHH.

Capabilities:
    In its role of a main battle tank, the scientists focused on firepower and armor, relegating
    mobility to a distant third place. They equipped the tank with multiple weapon system
    designed to defeat all possible opponents, and give the tank’s crew options on how to
    engage their foes.
    
    Defensively, a combination of an anti-missile system and a thick shell of ferro-lamellar
    make the tank difficult to outright kill, although it is still vulnerable to mobility kills.
    
    Another option was the inclusion of an infantry bay, allowing it to carry a small unit of
    foot infantry into combat as well, much as its namesake ancestral design.

Deployment:
    Although it passed many trials, full-scale deployment of this Clan Merkava was put on hold
    during the Hell’s Horses alliance with Khan Malvina of Clan Jade Falcon. It is only
    recently that the design has been brought back to the attention of Clan leadership for
    possible deployment.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                       300 XL                  14.50                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            12                     2.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  245                    17.50                     
    Type:                                 Ferro-Lamellor                                        

                                              Armor                                             
                                              Value                                             
    Front:                                      53                                              
    R/L Side:                                   47                                              
    Rear:                                       45                                              
    Turret:                                     53                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
'Mech Mortar/4                                                Front                3.50         
Anti-Missile System                                           Front                0.50         
Light Machine Gun                                             Front                0.25         
Vehicular Grenade Launcher                                 Right Side              0.50         
Vehicular Grenade Launcher                                  Left Side              0.50         
AP Gauss Rifle                                               Turret                0.50         
ER Large Laser                                               Turret                4.00         
LRM 15 w/ Artemis V FCS                                      Turret                3.50         
Light Machine Gun                                            Turret                0.25         
Streak SRM 4                                                 Turret                2.00         
Bay, Infantry (Foot) (10 troopers)                            Rear                 2.00         
'Mech Mortar/4 (Ammo 6) [Airburst]                            Body                 1.00         
'Mech Mortar/4 (Ammo 6) [Armor-Piercing]                      Body                 1.00         
AP Gauss Rifle (Ammo 40)                                      Body                 1.00         
Anti-Missile System (Ammo 24)                                 Body                 1.00         
LRM 15 (Ammo 16) [Artemis V]                                  Body                 2.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Streak SRM 4 (Ammo 25)                                        Body                 1.00         
Watchdog CEWS                                                 Body                 1.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 4 / (M) 5 / (L) 3
Armor (A): 10,  Structure (S): 4
Specials: AMS, CASE, CR, ECM, IF2, IT2, LPRB, RCN, SRCH, TUR(4/4/3, IF1), WAT