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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Combat MML Carrier
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,301,600 C-Bills
Battle Value:       1,038

Movement Type:        Tracked
Power Plant:          180 Fuel Cell
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Standard
Armament:             
    16 MML 3s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    Similar in capabilities, but from different sourcing the Combat MML Carrier accepts the
    logistics cost in fuel and maintance required to field high performance weapon systems.   As
    such only top of the line military commands will use them.

Capabilities:
    The inclusion of a turret and additional armor let's the Combat MML Carrier be operated more
    aggressively without fear of being flanked or immobilized.  The additional ton of ammo also
    gives added versatility in specialty ammo selection as well as freeing the crew from
    worrying about needing to conserve fire, which increases the barrage rate considerably.

Notable MechWarriors:
    Authors note:
    Mostly posted it for the alpha strike stats to be searchable.
    
    Of course I'm noticing odd bits of conversion rules concerning MML ammo that make me wonder
    if it's being done correctly.  More research and forum questions may follow.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                   180 Fuel Cell                8.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      42                                              
    R/L Side:                                   40                                              
    Rear:                                       22                                              
    Turret:                                     32                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
16 MML 3s                                                    Turret                24.00        
MML 3 (Ammo 66) [SRM]                                         Body                 2.00         
MML 3 (Ammo 120) [LRM]                                        Body                 3.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 40
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 7 / (M) 5 / (L) 4
Armor (A): 6,  Structure (S): 3
Specials: FC, IF3, LRM-/2/3, SRCH, SRM6/2, TUR(7/5/4, IF3, LRM-/2/3, SRM6/2)