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Member Review - Sleeping Dragon : 08-Feb-2008 11:58 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
The LB guns are nice, but heat sinks can't handle the heat generated by the PPCs which replaced the LPLs from the original Stone Rhino. Maybe using ER larges and additional DHSs would help a little. The problem is that stone Rhino was able to throw a lot of damage at distant enemies, but the Behemoth 2 (again, an official Phoenix variant was introduced in TRO 3055, so the 'Mech needs to be renamed) has to get in range first. Otherwise it's only a little more dangerous than the Adder prime or Nova A. Park it in a city and don't try to wander too far. Can anyone explain why there are two JJs in right leg? |
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Member Review - mud : 09-Oct-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
I like the concept of an AC/20 armed behemoth, so it gets points for that. The heat problem is a serious matter though. Even just using the ER PPCs at long range, going ten points over heat for a single barrage is more than I like. |
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Member Review - Boneshaman : 23-Aug-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
0.50 |
| Comment: |
hummmm..... no sir i dont like it. |
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Member Review - drfunk : 01-Aug-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
this bad boy obviously has a severe heat problem 10 dhs are not going to work on a mech that has a heat factor of 44. the only thing you'll be doing on the battle Field is being used for target practice. the smp L should be taken out that extra ton could go towards more ammo for the lbx 20, the lp lasers should have been left on. needless to id be feeling sorry for the poor bugger who'd be crazy to pilot a mech like this. |
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Member Review - StarRaven : 27-Jul-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
The only damage this'll do to the enemy is when its ammo cooks off. This thing is overgunned and under-heat sinked. It is simply never possible to use an alpha strike, ever. 27 overheat gives you -5 MP. That means no movement for this at all, along with everything else that goes with a number that high. The LPLs were both cooler and better suited for urban combat, which is this 'Mech's stated role. |
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