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Member Review - Sleeping Dragon : 18-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Commando carrying LRMs? Good fire support for 3025 machine, same problems as standard COM-2D (ammo dependency, light armor) and positives (speed, firepower). |
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Member Review - Blackhand : 31-Aug-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Considering that it has arms and long range firepower. It's suddenly a hellacious raiding mech. as LRMs of any size have a nasty habit of taking out vehicles.
I'd say this mech has its uses in 3025 but like all good 3025 mechs it fades in 3050 and later time periods.
It's a solid scout mech and I like it |
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Member Review - ralgith : 07-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
This is a very good 3025 era fast support unit, and anyone who looks at my custom designs knows I love fast support units. |
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Member Review - Oafman : 31-Mar-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Not the best fire-support light out there, but it is decent. The LRM-5s will do well against other lights, but most likely will just tick off bigger opponents and with a lack of good armor you do not want that. In the right lance setup this will do well, but make one too many mistakes and it is scrap. |
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Member Review - Seraph : 14-Mar-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I actually like this variant. I like commandos though so I may be biased. However if you can ignore the fact that this is a support mech then you can call this a not so good design. Again, however this unit IS a support mech. At 6/9 this unit is fast for it's day(3025) and with the 3 LRM launchers does not need to close with the enemy, that's it's lancemates' jobs. He is covering fire only, either in a line battle or on fast paced action. The armor is adequate for it's size(though it's 64 armor points not 62) and should keep it running if it receives some return fire. Though if it's lancemates are doing their jobs then this unit should receive little to no return fire as the enemy forces should be concentrating on the closer units. |
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