Recently Approved or Updated Submissions
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Kingfisher M Hawk819 BattleMechs 18-Jun-2025 11:23
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Jag (-443) Archimedes BattleMechs 17-Jun-2025 17:48
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Blackjack ("Mandrake") BJ-4DX Serf BattleMechs 17-Jun-2025 11:53
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Atlas (Societas X-D) AS7-Sc-D SMW BattleMechs 17-Jun-2025 09:45
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Wasp AirMech WSP-100X WestRider BattleMechs 17-Jun-2025 04:27
Patton Tank (Salonga) Anonymous ONI agent Combat Vehicles 17-Jun-2025 01:47
Pegasus Scout Hover Tank (LRM) Stojespal Combat Vehicles 17-Jun-2025 00:00
Goblin Medium Tank (SD) "Safety Dance" magical_savior Combat Vehicles 16-Jun-2025 22:20
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Uller II (Kit Fox II) A Beaubot BattleMechs 16-Jun-2025 16:50
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Marten (Wasp Queen) MRN-1WQ Toxic_Toast BattleMechs 16-Jun-2025 16:41
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Arjuna DNL-2A mekkatgirls BattleMechs 16-Jun-2025 14:54
Crusader ("Calcifer" (Post CI Salvage Upgrade)) CRD-5MX-2 Serf BattleMechs 16-Jun-2025 14:22
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Archer P~Clan Peyton Buchanan BattleMechs 16-Jun-2025 13:28
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[02-Sep-2024 12:57]   Announcements
Patch 2.24.13.1 Applied:
Summer is officially (almost) over. As such, I figured it was time to get back on the horse and push out an update, albeit a small one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the BV displayed in the listing when modifying the Gunnery/Piloting skills was different than the BV for the unit when viewing it directly with the same Gunnery/Piloting skills.

Changes
  • Emails generated from the Electronic Request System will now have the title of the ticket as part of the email subject line.
  • Modified the readout for OmniMech BASE units to display the tonnage of pod space available under the Armament section. Additionally, for BattleMech OmniMech BASE units, there is a new Space Allocation table indicating how much space is available in each location.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[04-Jan-2024 19:49]   BattleMech Technical Readout
Hunchback HBK-5Gauss
                 BattleMech Technical Readout

Name/Model:         Hunchback HBK-5Gauss
Designer:           MechMike
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3058
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,627,000 C-Bills
Battle Value:       1,622

Chassis:              Endo Steel
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Gauss Rifle
    2 Medium Pulse Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               6       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             14       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Anti-Missile System                                       LT                1          0.50             
Anti-Missile System (Ammo 12)                             LT                1          1.00             
Medium Pulse Laser                                        RA                1          2.00             
Medium Pulse Laser                                        LA                1          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: AMS