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“ST campaign” Mauler A MAL-2R Freaky Foe BattleMechs 13-May-2024 01:14
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[30-Mar-2024 10:57]   Combat Vehicle Technical Readout
Ferret Light Scout VTOL (Armor) "Wild Weasel"
                 Combat Vehicle Technical Readout

Name/Model:         Ferret Light Scout VTOL (Armor) "Wild Weasel"
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3039 Unabridged
                    Record Sheets: 3039 (HeavyMetal)
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            5
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2967
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         60,781 C-Bills
Battle Value:       103

Movement Type:        VTOL
Power Plant:          Tyron 25 Internal Combustion
Cruising Speed:       162 kph   
Maximum Speed:        248.4 kph 
Armor:                ProtecTech Light
Armament:             
    1 MainFire Minigun Machine Gun
Manufacturer:         Cal-Boeing of Dorwinion
    Primary Factory:  Belladonna
Communications:       Achernar Standard
Targeting & Tracking: IsBM Lantirn

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  0.50                     
Engine:                               25 Internal Combustion           1.00                     
    Cruising MP:                                15                                              
    Flanking MP:                                23                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.50                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   24                     1.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      6                                               
    R/L Side:                                   6                                               
    Rear:                                       4                                               
    Rotor:                                      2                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 11
TP: CV,  SZ: 1,  TMM: 4,  MV: 30"v
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: ATMO, EE, SRCH