Recently Approved or Updated Submissions
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Warhammer (Societas X) WHM-12Sc SMW BattleMechs 18-Jun-2025 07:51
Nu Griffin-2N Knight-Storm7 BattleMechs 18-Jun-2025 05:45
Guillotine GLT-3Nb Toth_1 BattleMechs 18-Jun-2025 00:31
Missileer Martok BattleMechs 18-Jun-2025 00:24
Protector PRO-6S RunBud BattleMechs 18-Jun-2025 00:11
Griffin GRF-1Nb Toth_1 BattleMechs 17-Jun-2025 23:59
Wolverine WVR-6Mb Toth_1 BattleMechs 17-Jun-2025 23:27
Catapult CPLT-C1d Toth_1 BattleMechs 17-Jun-2025 23:17
Warhammer WHM-7B Toth_1 BattleMechs 17-Jun-2025 22:40
Highlander HGN-732c Toth_1 BattleMechs 17-Jun-2025 20:32
Untitled Castro BattleMechs 17-Jun-2025 19:44
Assassin (Blinky) ASN-30 Farmanimalofwar BattleMechs 17-Jun-2025 18:29
Jag (-443) Archimedes BattleMechs 17-Jun-2025 17:48
SRM carrier IIC James005 Combat Vehicles 17-Jun-2025 16:41
Behemoth IIC James005 Combat Vehicles 17-Jun-2025 16:33
Demolisher IIC IIC James005 Combat Vehicles 17-Jun-2025 16:16
Hatchetman (Chester) Knight-Storm7 BattleMechs 17-Jun-2025 16:03
Annihilator ANH-2E Anonymous ONI agent BattleMechs 17-Jun-2025 15:14
Annihilator ANH-5E Anonymous ONI agent BattleMechs 17-Jun-2025 15:09
Blur BLU-R-1X hackercat13@hotmail.com BattleMechs 17-Jun-2025 14:55
Kingfisher Ravenwater Hawk819 BattleMechs 17-Jun-2025 14:46
Guardian GRD-NX hackercat13@hotmail.com BattleMechs 17-Jun-2025 14:41
Cherub C-HRB-X hackercat13@hotmail.com BattleMechs 17-Jun-2025 14:24
Blackjack ("Mandrake") BJ-4DX Serf BattleMechs 17-Jun-2025 11:53
Marauder MAD-5LB Beaubot BattleMechs 17-Jun-2025 10:04
Atlas (Societas X-D) AS7-Sc-D SMW BattleMechs 17-Jun-2025 09:45
Exterminator (Societas X) EXT-11Sc SMW BattleMechs 17-Jun-2025 09:33
Scorpion (Societas X) SCP-10Sc SMW BattleMechs 17-Jun-2025 09:08
Wolverine (Societas X) WVR-8Sc SMW BattleMechs 17-Jun-2025 08:59
Wasp AirMech WSP-100X WestRider BattleMechs 17-Jun-2025 04:27
Patton Tank (Salonga) Anonymous ONI agent Combat Vehicles 17-Jun-2025 01:47
Pegasus Scout Hover Tank (LRM) Stojespal Combat Vehicles 17-Jun-2025 00:00
Goblin Medium Tank (SD) "Safety Dance" magical_savior Combat Vehicles 16-Jun-2025 22:20
Banshee BNC-RAC buckaroobanzai22 BattleMechs 16-Jun-2025 21:59
Quickdraw (Quarterback) Knight-Storm7 BattleMechs 16-Jun-2025 21:31
Hot Hammer C AD BattleMechs 16-Jun-2025 18:49
Hot Hammer IIC AD BattleMechs 16-Jun-2025 18:48
Banshee BNC (Welfen) Solidshot BattleMechs 16-Jun-2025 17:42
LRM Carrier IIC Beaubot Combat Vehicles 16-Jun-2025 17:01
Uller II (Kit Fox II) A Beaubot BattleMechs 16-Jun-2025 16:50
Uller II (Kit Fox II) [BASE] Beaubot BattleMechs 16-Jun-2025 16:47
Marten (Wasp Queen) MRN-1WQ Toxic_Toast BattleMechs 16-Jun-2025 16:41
Templar II TLR-OTC2 Beaubot BattleMechs 16-Jun-2025 16:03
Templar II TLR-OTC Beaubot BattleMechs 16-Jun-2025 15:57
Arjuna DNL-2A mekkatgirls BattleMechs 16-Jun-2025 14:54
Crusader ("Calcifer" (Post CI Salvage Upgrade)) CRD-5MX-2 Serf BattleMechs 16-Jun-2025 14:22
Banshee (Walter) BNC-3S buckaroobanzai22 BattleMechs 16-Jun-2025 13:32
Archer P~Clan Peyton Buchanan BattleMechs 16-Jun-2025 13:28
Archer P/C Light Peyton Buchanan BattleMechs 16-Jun-2025 13:20
Archer P/C Peyton Buchanan BattleMechs 16-Jun-2025 13:16
 
[02-Sep-2024 12:57]   Announcements
Patch 2.24.13.1 Applied:
Summer is officially (almost) over. As such, I figured it was time to get back on the horse and push out an update, albeit a small one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the BV displayed in the listing when modifying the Gunnery/Piloting skills was different than the BV for the unit when viewing it directly with the same Gunnery/Piloting skills.

Changes
  • Emails generated from the Electronic Request System will now have the title of the ticket as part of the email subject line.
  • Modified the readout for OmniMech BASE units to display the tonnage of pod space available under the Armament section. Additionally, for BattleMech OmniMech BASE units, there is a new Space Allocation table indicating how much space is available in each location.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Nov-2023 04:01]   Combat Vehicle Technical Readout
Type 35 GPV Troop Transport
                 Combat Vehicle Technical Readout

Name/Model:         Type 35 GPV Troop Transport
Designer:           Sleeping Dragon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Role:               Striker
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3055
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         445,521 C-Bills
Battle Value:       359

Movement Type:        Wheeled
Power Plant:          190 Internal Combustion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                Standard
Armament:             
    1 SRM 6
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Type 35 General Purpose Vehicle is the universal six or eight wheel chassis that's
    equipped with various utility modules that allow it to fulfill wide array of support roles
    on the battlefield while using single common chassis. This gives is high level of
    introperability across the entire vehicle fleet, eases logistics and can keep critical
    battlefield assets operational in case of a mechanic breakdown simply by placing the
    required mission module on another chassis.

Capabilities:
    Typical GPV is fast enough to keep up with medium 'Mech and vehicle formations and armoured
    just enough to take a gauss rifle on the chin, which gives it a degree of protection to
    operate around combat zones if it avoids direct combat. It's main strength is of course the
    ability to accept mission modules that can turn it to a wide variety of vehicles from
    command centers to recovery vehicles and hospital. There are some combat variants, but those
    should still hang as far back as possible as their armor can only deflect some glancing hits
    before the vehicle is compromised.

Deployment:
    Type 35 is a catch-all term that covers at least four major chassis produced across the
    Inner Sphere. Every major corporation uses them and produces them with combat modules being
    largely interchangeable thanks to the omni technology.

Variants:
    There is only one major variation of the Type 35 so far, the Type 35S which packs a fusion
    reactor and extra environmental sealing. This variant is intended for niche customers that
    want to operate the vehicles in hostile environments, but can share the general modules with
    the more common Type 35s.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                              190 Internal Combustion          15.00                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      15                                              
    R/L Side:                                   15                                              
    Rear:                                       12                                              
    Turret:                                     15                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                   Front                0.50         
Machine Gun                                                  Turret                0.50         
SRM 6                                                        Turret                3.00         
Compartment, Infantry (4 tons)                                Rear                 4.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 6 (Ammo 15)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"w
Damage: (S) 2 / (M) 1 / (L) 0
Armor (A): 2,  Structure (S): 2
Specials: EE, IT4, OMNI, SRCH, TUR(1/1/-)