Recently Approved or Updated Submissions
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Infantry FS-1 Gwarior BattleMechs 16-May-2024 18:42
Havoc HVC-C Toxic_Toast BattleMechs 16-May-2024 18:23
Ares fire support patrick Combat Vehicles 16-May-2024 16:37
Hoplite HOP-8M AverageTaurian BattleMechs 16-May-2024 16:33
Ranger RGR-3D AverageTaurian BattleMechs 16-May-2024 16:19
Horse jumpscare SludgeMonarch31 BattleMechs 16-May-2024 15:54
Cooler Whip SludgeMonarch31 BattleMechs 16-May-2024 15:43
Cool Whip SludgeMonarch31 BattleMechs 16-May-2024 15:37
Scorpion SCP-2D AverageTaurian BattleMechs 16-May-2024 15:34
Magma Wader SludgeMonarch31 BattleMechs 16-May-2024 15:29
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Tyr B AverageTaurian BattleMechs 16-May-2024 15:14
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Light Infantry LI-1 Gwarior BattleMechs 16-May-2024 15:06
Tyr [BASE] AverageTaurian BattleMechs 16-May-2024 15:05
Mohawk MHW-4K SludgeMonarch31 BattleMechs 16-May-2024 14:55
Heavy Infantry HI-1 Gwarior BattleMechs 16-May-2024 13:22
Chariot SF1 Gwarior Combat Vehicles 16-May-2024 11:47
Footman Gwarior BattleMechs 16-May-2024 09:56
Himmelshammer HH-6 Thunder Combat Vehicles 16-May-2024 06:01
Venom SDR-7KVV AD BattleMechs 16-May-2024 05:38
Zephyr (Royal) patrick Combat Vehicles 16-May-2024 05:17
Venom SDR-7KV AD BattleMechs 16-May-2024 05:15
Assassin (Alice) ASN-30-C AD BattleMechs 16-May-2024 05:05
Indra patrick Combat Vehicles 16-May-2024 04:38
Zorya ammo patrick Combat Vehicles 16-May-2024 04:31
Zorya fire support patrick Combat Vehicles 16-May-2024 04:30
Lancelot C 2 Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:54
Catapult CPLT-C1b Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:47
Thunderbolt C Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:42
Zeus ZEU-5T Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:39
“ST Campaign” Crusader CDR-3L Freaky Foe BattleMechs 16-May-2024 00:31
Wolverine WVR-7M2 Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:29
Black Hawk (Nova) G Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:19
Black Hawk (Nova) G Crimson Nova Nightfangk9 BattleMechs 16-May-2024 00:15
Archer C Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:08
OLH Thunderbolt TDR-5S Deokris BattleMechs 16-May-2024 00:05
Crab CRB-20 Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:01
Longbow LGB-0W2 Crimson Dawn Nightfangk9 BattleMechs 15-May-2024 23:58
Flashman Crimson Dawn Nightfangk9 BattleMechs 15-May-2024 23:54
Shadow Hawk SHD-2HA mekkatgirls BattleMechs 15-May-2024 21:22
Helios HEL-8D Ruger BattleMechs 15-May-2024 20:39
Banshee (NO) BNC-7SA jeager.boi BattleMechs 15-May-2024 18:26
Svantovit (Transport) patrick Combat Vehicles 15-May-2024 17:23
Lightning (Royal) patrick Combat Vehicles 15-May-2024 17:15
Ymir mekkatgirls BattleMechs 15-May-2024 17:08
Saladin (Clan) Transport patrick Combat Vehicles 15-May-2024 17:04
Saladin (Apocryphal) Transport patrick Combat Vehicles 15-May-2024 17:03
BattleMaster Copy BLR-1G munchi76 BattleMechs 15-May-2024 16:40
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[22-Nov-2021 20:34]   BattleMech Technical Readout
Tenshi TN-10-H
                 BattleMech Technical Readout

Name/Model:         Tenshi TN-10-H
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            95
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3101
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         24,502,969 C-Bills
Battle Value:       2,308

Chassis:              Luthien Class 105A Endo-Composite
Power Plant:          Hermes 285 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Mitchell Argon with CASE II
Armament:             
    1 Defiance Annihilator Improved Heavy Gauss Rifle
    1 Shigunga MRM 30 w/ Apollo FCS
    3 Diverse Optics Type 25PX Medium X-Pulse Lasers
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Sipher Clarion
Targeting & Tracking: Matabushi Tenbatsu

================================================================================================
Overview:
    A rare instance of Kurita-Steiner cooperation, this variant is designed for combat at every
    range. At long distances, the improved heavy gauss can snap off the head of many mechs and
    instantly saturate many gyros. At medium ranges, the MRM launcher exploits holes in the
    armor and sandblasts parts away. At close range, the x-pulse lasers can open fire.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               7.50                     
Engine:                                  285 Light Fusion             12.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  293                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             45       
    Center Torso (rear):                              15       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Heavy Gauss Rifle (Ammo 4)                       CT                1          1.00             
CASE II                                                   RT                1          1.00             
Improved Heavy Gauss Rifle (Ammo 12)                      RT                3          3.00             
MRM 30 (Ammo 24)                                          RT                3          3.00             
Medium X-Pulse Laser                                      RT                1          2.00             
Improved Heavy Gauss Rifle                              LT/CT               11        20.00             
MRM 30 w/ Apollo FCS                                      RA                5         10.00             
2 Medium X-Pulse Lasers                                   LA                2          4.00             
Improved Heavy Gauss Rifle (Ammo 4)                       LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 3,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: CASEII, OMNI