Recently Approved or Updated Submissions
 EntryMemberTypeDate
Stealth STH-1D-GMGM General Motors Generalist Mercenaries BattleMechs 17-May-2024 01:09
Infantry FS-1 Gwarior BattleMechs 16-May-2024 18:42
Havoc HVC-C Toxic_Toast BattleMechs 16-May-2024 18:23
Ares fire support patrick Combat Vehicles 16-May-2024 16:37
Hoplite HOP-8M AverageTaurian BattleMechs 16-May-2024 16:33
Ranger RGR-3D AverageTaurian BattleMechs 16-May-2024 16:19
Horse jumpscare SludgeMonarch31 BattleMechs 16-May-2024 15:54
Cooler Whip SludgeMonarch31 BattleMechs 16-May-2024 15:43
Cool Whip SludgeMonarch31 BattleMechs 16-May-2024 15:37
Scorpion SCP-2D AverageTaurian BattleMechs 16-May-2024 15:34
Magma Wader SludgeMonarch31 BattleMechs 16-May-2024 15:29
Tyr C AverageTaurian BattleMechs 16-May-2024 15:16
Tyr B AverageTaurian BattleMechs 16-May-2024 15:14
Tyr A AverageTaurian BattleMechs 16-May-2024 15:12
Tyr PRIME AverageTaurian BattleMechs 16-May-2024 15:09
Light Infantry LI-1 Gwarior BattleMechs 16-May-2024 15:06
Tyr [BASE] AverageTaurian BattleMechs 16-May-2024 15:05
Mohawk MHW-4K SludgeMonarch31 BattleMechs 16-May-2024 14:55
Heavy Infantry HI-1 Gwarior BattleMechs 16-May-2024 13:22
Chariot SF1 Gwarior Combat Vehicles 16-May-2024 11:47
Footman Gwarior BattleMechs 16-May-2024 09:56
Himmelshammer HH-6 Thunder Combat Vehicles 16-May-2024 06:01
Venom SDR-7KVV AD BattleMechs 16-May-2024 05:38
Zephyr (Royal) patrick Combat Vehicles 16-May-2024 05:17
Venom SDR-7KV AD BattleMechs 16-May-2024 05:15
Assassin (Alice) ASN-30-C AD BattleMechs 16-May-2024 05:05
Indra patrick Combat Vehicles 16-May-2024 04:38
Zorya ammo patrick Combat Vehicles 16-May-2024 04:31
Zorya fire support patrick Combat Vehicles 16-May-2024 04:30
Lancelot C 2 Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:54
Catapult CPLT-C1b Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:47
Thunderbolt C Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:42
Zeus ZEU-5T Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:39
“ST Campaign” Crusader CDR-3L Freaky Foe BattleMechs 16-May-2024 00:31
Wolverine WVR-7M2 Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:29
Black Hawk (Nova) G Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:19
Black Hawk (Nova) G Crimson Nova Nightfangk9 BattleMechs 16-May-2024 00:15
Archer C Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:08
OLH Thunderbolt TDR-5S Deokris BattleMechs 16-May-2024 00:05
Crab CRB-20 Crimson Dawn Nightfangk9 BattleMechs 16-May-2024 00:01
Longbow LGB-0W2 Crimson Dawn Nightfangk9 BattleMechs 15-May-2024 23:58
Flashman Crimson Dawn Nightfangk9 BattleMechs 15-May-2024 23:54
Shadow Hawk SHD-2HA mekkatgirls BattleMechs 15-May-2024 21:22
Helios HEL-8D Ruger BattleMechs 15-May-2024 20:39
Banshee (NO) BNC-7SA jeager.boi BattleMechs 15-May-2024 18:26
Svantovit (Transport) patrick Combat Vehicles 15-May-2024 17:23
Lightning (Royal) patrick Combat Vehicles 15-May-2024 17:15
Ymir mekkatgirls BattleMechs 15-May-2024 17:08
Saladin (Clan) Transport patrick Combat Vehicles 15-May-2024 17:04
Saladin (Apocryphal) Transport patrick Combat Vehicles 15-May-2024 17:03
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[02-Jan-2023 14:24]   BattleMech Technical Readout
Valkyrie VLK-QD3
                 BattleMech Technical Readout

Name/Model:         Valkyrie VLK-QD3
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Clan Invasion
                    Record Sheets: 3085 Unabridged, Project Phoenix
                    Record Sheets: Phoenix Upgrade, Complete
                    Record Sheets: Phoenix Upgrade, Davion
                    Record Sheets: 3067
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         5,344,820 C-Bills
Battle Value:       882

Chassis:              Corean Model 101AA Endo Steel
Power Plant:          GM 210 
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Vicore Thrust-Masters Model L 
    Jump Capacity:    180 meters
Armor:                Star Guard III Ferro-Fibrous with CASE
Armament:             
    2 Defiance Model XII ER Medium Lasers
    1 Holly LRM 5
Manufacturer:         Corean Enterprises
    Primary Factory:  New Avalon
Communications:       Lynx-shur
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The civil war took a toll on the Federated Suns' 'Mech forces, leaving them strewn across
    the battlefields throughout Fed Suns space. The losses for the Davion light 'Mechs were
    horrendous. With the demand for larger and more powerful 'Mechs, manufacturers were forced
    to reduce production of lighter 'Mechs to meet the demand. Near the end of the war, the
    light 'Mech numbers in most of Davion's regiments were so denuded that it severely reduced
    their scouting and reconnaissance capabilities. Force commanders began calling for
    replacements to meet mission requirements.
    
    Corean Enterprises was in negotiations with Vicore Industries to upgrade the Valkyrie
    when the demand for increased production was announced. Corean Enterprises' production lines
    for the Valkyrie had been halted due to the lack of jump jets. HildCo-the main supplier for
    Corean's Valkyrie-was no longer supplying their famous jump jets, ceasing shipments when St.
    Ives fell to the Capellan Confederation.
    
    In response, Vicore delivered a much-needed solution. ROM had uncovered evidence that
    Vicore secretly negotiated a license with HildCo to manufacture the jump jets under Vicore's
    name. The companies engineered a solution for production requirements and in the process
    upgraded both Valkyrie variants. Corean Enterprises issued Vicore a license to manufacture
    both variants; in return Vicore supplies the jump jets.

Capabilities:
    Recovered BattRoms from many destroyed light 'Mechs, including the Valkyrie, showed that the
    limited long-range firepower in the design contributed to their destruction. Designers
    addressed these issues in the Valkyrie by replacing the older engine with Omni's new extra
    light. Though it reduced the survivability factor, the new engine allowed for additional
    firepower.
    
    The designers installed Valiant's new Arbalest LRM 15 missile pack used in the Striker
    Light Tank. Two tons of ammunition for combat endurance and an Artemis IV was mated to
    launcher. Defiance's ER medium laser was installed for longer range, combining it with a
    targeting computer to give the new laser the accuracy of the pulse weapon it replaced. The
    original endo steel was retained, while standard armor was used for ease of repair in the
    field. The Valkyrie's appearance was altered, separating it from the original models.
    Finally as with most of the new redesigns, the Valkyrie's head assembly incorporated a
    full-cockpit ejection system.

Deployment:
    The Davion Light Guards and First Davion Guards were the first to receive shipments from
    Corean's plant by July 3067. The Fifteenth Deneb Cavalry, Third Crucis Lancers and
    independent commands that aided Victor's campaign received the first shipments from Vicore
    in mid-September through October of 3067.
    
    
    
    Variants
    
    
    
    The VLK-QD3 is the only other variant being produced. It is a direct upgrade of the
    existing VLK-QDs. This variant installs the GM 210 increasing the speed to 115 kph. The
    weapons package includes 2 extended-range medium lasers and a Holly LRM 5 pack. CASE was
    installed to quiet the concerns of pilots. With Vicore producing both the PXH-3PL Phoenix
    Hawk and the VLK-QD1, they will only build the VLK-QD3 in limited runs while Corean will
    produce both variants equally.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      10             12       
    Center Torso (rear):                               3       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  3       
    R/L Arm:                            5              8       
    R/L Leg:                            7             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
CASE                                                      RT                1          0.50             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
2 ER Medium Lasers                                        LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/12"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: CASE, IF0*, JMPW1