Recently Approved or Updated Submissions
 EntryMemberTypeDate
Liberator LIB-XD Lord_Axelrod BattleMechs 02-Nov-2026 00:38
Prototype BM-VRO RagingBarBearian BattleMechs 02-Nov-2026 00:36
Charybdis 4 Kirbanzo ProtoMechs 02-Nov-2026 00:04
Werewolf 5 Kirbanzo ProtoMechs 01-Nov-2026 23:55
Werewolf 4 Kirbanzo ProtoMechs 01-Nov-2026 23:53
Werewolf 3 Kirbanzo ProtoMechs 01-Nov-2026 23:51
Avatar "Ramielle's Reavers" AV1-ORR Baitball BattleMechs 01-Nov-2026 23:51
Werewolf Z Kirbanzo ProtoMechs 01-Nov-2026 23:43
Werewolf 2 Kirbanzo ProtoMechs 01-Nov-2026 23:38
Werewolf Kirbanzo ProtoMechs 01-Nov-2026 23:32
Flux Kirbanzo BattleMechs 01-Nov-2026 23:09
Lancer LNC-XD Lord_Axelrod BattleMechs 01-Nov-2026 23:07
Craftsman D Kirbanzo BattleMechs 01-Nov-2026 22:46
Craftsman C Kirbanzo BattleMechs 01-Nov-2026 22:42
Lancer (XD) LNC-X05 Lord_Axelrod BattleMechs 01-Nov-2026 22:42
Craftsman B Kirbanzo BattleMechs 01-Nov-2026 22:37
Craftsman A2 Kirbanzo BattleMechs 01-Nov-2026 22:33
Craftsman A Kirbanzo BattleMechs 01-Nov-2026 22:32
Craftsman PRIME Kirbanzo BattleMechs 01-Nov-2026 22:26
Craftsman [BASE] Kirbanzo BattleMechs 01-Nov-2026 22:23
Koala (XD) Alt D Lord_Axelrod BattleMechs 01-Nov-2026 22:16
Mauler MAL-6K Ruger BattleMechs 01-Nov-2026 22:15
Longstrider LGS-2OM Kirbanzo BattleMechs 01-Nov-2026 22:13
Ares ARS-V1Tb [BASE] LonelyDavee BattleMechs 01-Nov-2026 22:05
Warhammer WHM-11L Kirbanzo BattleMechs 01-Nov-2026 21:45
Fireskater FSK-33 Kirbanzo BattleMechs 01-Nov-2026 21:34
Heatwave Support Tank Kirbanzo Combat Vehicles 01-Nov-2026 21:15
Koala (XD) Alt C Lord_Axelrod BattleMechs 01-Nov-2026 21:07
Longstrider LGS-2OC Kirbanzo BattleMechs 01-Nov-2026 21:01
Koala (XD) Alt B Lord_Axelrod BattleMechs 01-Nov-2026 20:57
Koala (XD) Alt A Lord_Axelrod BattleMechs 01-Nov-2026 20:47
Centurion C Smiling_Jack626 BattleMechs 01-Nov-2026 20:40
Untitled RagingBarBearian BattleMechs 01-Nov-2026 20:34
Koala (XD) Prime Lord_Axelrod BattleMechs 01-Nov-2026 20:29
Ostroc OSR-6CP House Calderon 1 BattleMechs 01-Nov-2026 20:28
Fafnir FNR-6XS Anonymous ONI agent BattleMechs 01-Nov-2026 20:19
Pike Support Vehicle (Light Plasma Rifle) Ruger Combat Vehicles 01-Nov-2026 20:09
Owens OW-1WB Electric Kills BattleMechs 01-Nov-2026 20:07
Longstrider LGS-2OB Kirbanzo BattleMechs 01-Nov-2026 19:43
Great Talon (XD) GTL-5G Lord_Axelrod BattleMechs 01-Nov-2026 19:35
Longstrider LGS-2OA Kirbanzo BattleMechs 01-Nov-2026 19:19
Longstrider LGS-2O Kirbanzo BattleMechs 01-Nov-2026 19:17
Longstrider LGS-2 [BASE] Kirbanzo BattleMechs 01-Nov-2026 19:10
Kangaroo KGR-00-XD Lord_Axelrod BattleMechs 01-Nov-2026 18:37
Morgenstern (Morning Star) MST-4R PhlegmaticSon BattleMechs 01-Nov-2026 18:30
Hornet HNT-154 rangerwickett BattleMechs 01-Nov-2026 18:29
Kangaroo (XD) KGR-00-BT Lord_Axelrod BattleMechs 01-Nov-2026 18:28
Kangaroo KGR-00-BT Lord_Axelrod BattleMechs 01-Nov-2026 18:04
Rakshasa MDG-1Br Chancellori BattleMechs 01-Nov-2026 17:59
Joey KGR-WA-XD Lord_Axelrod BattleMechs 01-Nov-2026 17:26
 
[01-Nov-2026 09:13]   Announcements
Patch 2.26.29 Applied:
I've been pushing a lot of "small" patches out lately. It's mostly just to stay on top of any bugs (I hate bugs), but I've also been doing a lot of stuff behind the scenes with the site. I've moved to GitHub (apparently keeping your repo on OneDrive is bad); I've automated the refresh of the local and sandbox environments, so it completes in a few minutes (these used to take over an hour to do and were very manual); and most importantly, I'm constantly reviewing the slow queries log to tweak underperforming SQL. So, lots of stuff that doesn't show up on the UI side, but have a huge impact.

Details of what's included with this patch are as follows:

Fixes
  • Fixed an issue where the page navigation that appeared under filter lists did not accept page number above 999.

Changes
  • Users can now modify ammunition loadouts on units within their forces. This ammunition update is accomplished in the Modify unit data dialog; same as update the warrior information or the unit's name. The ammunition is stored with the force and will remain until you modify it through the force dialog or the unit itself is saved again during design; at which point the ammunition resets to the new saved data. All relevant stats impacted by the changed ammo will be reflected for the unit as well as the force.
  • Created the Light and Heavy Plasma Rifles defined within the Core Rulebook for use on BattleMechs, IndustrialMechs, and Combat Vehicles.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:40]   IndustrialMech Technical Readout
Jabberwocky JAW-65A EngineerMech
     Retrieving Technical Readout...