Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Improved Autocannon/20
Type (Category):  Weapon (Ballistic)
Reference:  Interstellar Operations: Alternate Eras (p. 90)

Description:
Early Clan ballistic weapons tech also benefited from advanced metallurgy and construction techniques that rendered these classics of warfare lighter and more compact. These weapons enjoyed only a brief service life before more significant advances to the Ultra and LB-X autocannon types rendered standard-model cannons obsolete.

Game Rules:
All four improved standard autocannons perform in the same fashion, and with the same heat, damage, range, and to-hit modifiers as those made using the Inner Sphere technology base.
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Clan Data (BattleMechs)
Prototype Date:  ~2815
Production Date:  
Extinction Date:  2833
Recovery Date:  3080

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 May be split across multiple locations

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
7
20 (20)
–/3/6/9 (Short)
E
X-C-X-X
300,000
13
9
178.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2815
2832
Experimental
3080
Experimental

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
5
B
C-C-D-D
10,000
1
22.000
2500
TM (p. 207)
Armor-Piercing
2
E
X-X-E-E
40,000
1
22.000
3055
3059
TM (p. 208)
Caseless
10
D
X-X-E-D
15,000
1
44.000
3056
3079
TO:AUE (p. 164)
Flak
5
B
E-F-F-E
15,000
1
22.000
ES
~2310
TO:AUE (p. 164)
Flechette
5
E
X-X-E-E
15,000
1
22.000
3053
3055
TM (p. 208)
Precision
2
E
X-X-E-E
60,000
1
22.000
3058
3062
TM (p. 208)
Tracer
5
B
D-E-F-E
15,000
1
27.500
ES
~2300
TO:AUE (p. 165)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
7
2
2
Autocannon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Autocannon (AC)
This unit mounts a significant number of autocannons and may fire them together as an alternative weapon attack instead of a standard weapon attack. This ability enables the unit to use alternate autocannon ammo for modified effects.

MegaMek Output → Weapon List:  Improved Autocannon/20
MegaMek Output → Critical Slot:  Improved Autocannon/20
Record Sheet Output → Critical Slot:  Improved Autocannon/20