Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Ultra AC/10 (Prototype)
Type (Category):  Weapon (Ballistic)
Reference:  Interstellar Operations: Alternate Eras (p. 92)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Clan Data (BattleMechs)
Prototype Date:  ~2825
Production Date:  
Extinction Date:  2837
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 May be split across multiple locations

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
10/Sht (15)
–/6/12/18 (Medium)
E
320,000
13.000
8
210.000

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2825
2836
Experimental

AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
10
E
12,000
1
26.000
~2825
2837
TM (p. 208)

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Special Abilities
8

MegaMek Output → Weapon List:  Ultra AC/10 (CP)
MegaMek Output → Critical Slot:  CLUltraAC10Prototype
Record Sheet Output → Critical Slot:  Ultra AC/10-CP