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Weapons & Equipment » Search » MRM 10
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Weapon & Equipment Information |
General Details
Name: MRM 10
Type (Category): Weapon (Missile)
Reference: TechManual (p. 229)
Description: Description not provided
Game Rules: Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date: | ~3052 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be mounted with an MRM Apollo Fire Control System WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
1/Msl (6)
–/3/8/15 (Medium)
C
—
50,000
3.000
2
56.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
24
C
—
5,000
1
7.000
✔
~3052
3058
—
—
TM (p. 229)
ALPHA STRIKE WEAPON CONVERSION TABLE
* The value left of the slash indicates the weapon's damage when employed without the Apollo FCS; the value right of the slash indicates the weapon's damage when employed with an Apollo FCS
MegaMek Output → Weapon List: MRM 10 MegaMek Output → Critical Slot: MRM 10
Record Sheet Output → Critical Slot: MRM 10
Inner Sphere Data (IndustrialMechs)
Prototype Date: | ~3052 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
IndustrialMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be mounted with an MRM Apollo Fire Control System WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
4
1/Msl
–/3/8/15
C
—
50,000
3.000
2
56.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
24
C
—
5,000
1
7.000
✔
~3052
3058
—
—
TM (p. 229)
ALPHA STRIKE WEAPON CONVERSION TABLE
* The value left of the slash indicates the weapon's damage when employed without the Apollo FCS; the value right of the slash indicates the weapon's damage when employed with an Apollo FCS
MegaMek Output → Weapon List: MRM 10 MegaMek Output → Critical Slot: MRM 10
Record Sheet Output → Critical Slot: MRM 10
Inner Sphere Data (Combat Vehicles)
Prototype Date: | ~3052 |
Production Date: | 3058 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be mounted with an MRM Apollo Fire Control System May not be mounted in the Body WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
1/Msl
–/3/8/15
C
—
50,000
3.000
1
56.000
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
AMMUNITION COMBAT AND CONSTRUCTION TABLE
Type
Rounds
Rating
Availability
Cost (C-bills)
Weight (Tons)
Battle Value
Explosive
Prototype
Production
Extinction
Recovery
Reference
Standard
24
C
—
5,000
1
7.000
✔
~3052
3058
—
—
TM (p. 229)
ALPHA STRIKE WEAPON CONVERSION TABLE
* The value left of the slash indicates the weapon's damage when employed without the Apollo FCS; the value right of the slash indicates the weapon's damage when employed with an Apollo FCS
MegaMek Output → Weapon List: MRM 10 MegaMek Output → Critical Slot: MRM 10
Record Sheet Output → Critical Slot: MRM 10
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