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Weapons & Equipment » Search » Binary Laser Cannon
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Weapon & Equipment Information |
General Details
Name: Binary Laser Cannon
Type (Category): Weapon (Energy)
Reference: Tactical Operations: Advanced Units & Equipment (p. 131)
Description: A scale-up of the infantry Blazer Rifle concept, the Binary Laser (Blazer) Cannon is essentially two large laser cores combined with some redundant components removed. Though researched and prototyped several times (and by several states) during the Succession Wars, the resulting weapon was more akin to an “extra-large” laser than two arrayed lasers, with a heat load that stymied the weapon’s use and prevented its production debut. Ironically, despite the return of double heat sink technology, the Blazer has remained an experimental weapon thanks to other more effective and economical energy weapon developments, like the heavy PPC. Though currently being re-examined by several Inner Sphere laser manufacturers, the Blazer has yet to reach widespread production.
Game Rules: The Binary Laser (Blazer) Cannon functions as a standard laser weapon in game play. Though it’s technically a twin-barrel laser, hits from a Binary Laser (Blazer) Cannon are resolved as a single hit in gameplay when determining location and critical checks. A unit firing a Binary Laser (Blazer) Cannon may not opt to fire one barrel and not the other.
Unit Type Availability
BattleMechsIndustrialMechsCombat Vehicles
Inner Sphere Data (BattleMechs)
Prototype Date: | 2812 |
Production Date: | 3077 |
Extinction Date: | — |
Recovery Date: | — |
BattleMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be equipped with a Laser Insulator WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
16
12 (12)
–/5/10/15 (Medium)
D
X-E-E-D
200,000
9
4
222.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Blazer Cannon MegaMek Output → Critical Slot: Blazer Cannon
Record Sheet Output → Critical Slot: Binary Laser Cannon
Inner Sphere Data (IndustrialMechs)
Prototype Date: | 2812 |
Production Date: | 3077 |
Extinction Date: | — |
Recovery Date: | — |
IndustrialMech Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be equipped with a Laser Insulator WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
16
12
–/5/10/15
D
X-E-E-D
200,000
9
4
222.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Blazer Cannon MegaMek Output → Critical Slot: Blazer Cannon
Record Sheet Output → Critical Slot: Binary Laser Cannon
Inner Sphere Data (Combat Vehicles)
Prototype Date: | 2812 |
Production Date: | 3077 |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
May be equipped with a Laser Insulator WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
16
12
–/5/10/15
D
X-E-E-D
200,000
9
1
222.000
✔
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
ALPHA STRIKE WEAPON CONVERSION TABLE
MegaMek Output → Weapon List: Blazer Cannon MegaMek Output → Critical Slot: Blazer Cannon
Record Sheet Output → Critical Slot: Binary Laser Cannon
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