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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Jul-2013 19:51 Post subject: INI-03 Initiate |
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BattleMech Technical Readout
Type/Model: Initiate INI-03
Tech: Inner Sphere / 3075
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 40 tons
Chassis: Geometric 1000 Endo Steel Endo Steel
Power Plant: 200 LTV XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Strasbourg Armaments Type 3 Standard
Armament:
4 Medium Lasers
1 LRM 5
1 Laser AMS
1 MRM 20
1 Guardian ECM
Manufacturer: Martinson Armaments
Location: Terra, Australia (MA)
Communications System: Blow 55 Net
Targeting & Tracking System: Scope 2000
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==Overview:==
[notes: .19 tons underweight]
--------------------------------------------------------
Type/Model: Initiate INI-03
Mass: 40 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)
Engine: 200 XL Fusion 12 4.25
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 11 Double [22] 9 1.00
(Heat Sink Loc: 1 LA, 1 RA, 1 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 137 pts Standard 0 8.56
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 18
Center Torso (Rear): 6
L/R Side Torso: 10 15/15
L/R Side Torso (Rear): 5/5
L/R Arm: 6 12/12
L/R Leg: 10 20/20
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 Medium Lasers RA 6 2 2.00
2 Medium Lasers LA 6 2 2.00
1 LRM 5 RT 2 24 2 3.00
(Ammo Locations: 1 RT)
1 Laser AMS LT 7 2 1.50
1 MRM 20 LT 6 12 4 8.00
(Ammo Locations: 1 LT)
1 Guardian ECM CT 0 2 1.50
CASE Equipment: LT RT 2 1.00
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TOTALS: 27 74 39.81
Crits & Tons Left: 4 .19
Calculated Factors:
Total Cost: 5,983,506 C-Bills
Battle Value: 1,027
Cost per BV: 5,826.2
Weapon Value: 870 / 870 (Ratio = .85 / .85)
Damage Factors: SRDmg = 25; MRDmg = 9; LRDmg = 2
BattleForce2: MP: 5, Armor/Structure: 3/2
Damage PB/M/L: 4/3/-, Overheat: 1
Class: MM; Point Value: 10
Specials: if, ecm
The two big things I did for this were to switch over to an XL engine (which allowed me to increase the speed, thereby taking two DHS out of the torso) and moving over to the LAMS (so as to have less ammo in the machine). The rest was just me tinkering. _________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 06-Jul-2013 13:10 Post subject: INI-03 Initiate |
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Really think this one screams for the use of the MML launcher vs having the MRM and LRM, it would allow for a better use of the mech and ability to carry different warheads.
Oh and you get the updated custom weapons file from Rick for HMPro and Vee and Aero that has the weapons from the new rules books over on the HMP site. They work pretty good and the info has been input correctly. _________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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