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PNT-10 Panther
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Warhammer: 3025
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Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 03-Jul-2007 05:27    Post subject: PNT-10 Panther Reply to topic Reply with quote

It's got longer range, it's sneakier, and it's got a weapon to fight back against infantry when out "mugging" 'mechs in back alleys.

Code:
Type/Model:    Panther PNT-10
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          35 tons
Chassis:       Alshain 56-Carrier Standard
Power Plant:   140 Hermes Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     4 Lexington Lifters Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Maximillian 42 Standard
Armament:     
  1 Lord's Light 2 ER PPC
  1 Victory Throb Small Pulse Laser
  1 Matabushi Guardian Guardian ECM
  1 Telos Four-Shot SRM 4
Manufacturer:  Hun-Ho Noborizaka
  Location:    Field Upgrade
Communications System:  Sipher CommCon CSU-4
Targeting & Tracking System:  Cat's Eyes 5

--------------------------------------------------------
Type/Model:    Panther PNT-10
Mass:          35 tons

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Standard               0      3.50
Engine:        140 Fusion                    6      5.00
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4
Heat Sinks:     10 Double [20]              15       .00
 (Heat Sink Loc: 3 LT, 2 RT)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  104 pts Standard              0      6.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             11         14     
   Center Torso (Rear):                  5     
   L/R Side Torso:            8      10/10     
   L/R Side Torso (Rear):              4/4     
   L/R Arm:                   6      10/10     
   L/R Leg:                   8      14/14     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 RA     15           3      7.00
1 Small Pulse Laser      LA      2           1      1.00
1 Guardian ECM           RT      0           2      1.50
1 SRM 4                  CT      3   25      2      3.00
  (Ammo Locations: 1 LT)
CASE Equipment:          LT                  1       .50
4 Standard Jump Jets:                        4      2.00
 (Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         20          59     35.00
Crits & Tons Left:                          19       .00

Calculated Factors:
Total Cost:        3,052,710 C-Bills
Battle Value:      871
Cost per BV:       3,504.83
Weapon Value:      484 / 484 (Ratio = .56 / .56)
Damage Factors:    SRDmg = 14;  MRDmg = 8;  LRDmg = 4
BattleForce2:      MP: 4J,  Armor/Structure: 3/3
                   Damage PB/M/L: 3/2/1,  Overheat: 0
                   Class: ML;  Point Value: 9
                   Specials: ecm



Panther PNT-10.hmp
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