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LS-2A Longshot
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Kraken
Federated Suns
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Joined: 04-Feb-2002 00:00
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PostPosted: 30-Mar-2007 23:36    Post subject: LS-2A Longshot Reply to topic Reply with quote

          BattleMech Technical Readout

Type/Model:    Longshot LS-2A
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          35 tons
Chassis:       Endo Steel
Power Plant:   245 Magna XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  1 LRM 5
  3 Medium Lasers
  2 SRM 6s
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)
--------------------------------------------------------
Type/Model:    Longshot LS-2A
Mass:          35 tons

Equipment:                                 Crits    Mass
Int. Struct.:  58 pts Endo Steel            14      2.00
 (Endo Steel Loc: 3 LA, 1 RA, 3 LT, 3 RT, 2 LL, 2 RL)
Engine:        245 XL Fusion                12      6.00
   Walking MP:   7
   Running MP:  11
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 LA)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       .00
Armor Factor:   96 pts Standard              0      6.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             11         14      
   Center Torso (Rear):                  7      
   L/R Side Torso:            8      11/11      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   6        7/7      
   L/R Leg:                   8      10/10      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 LRM 5                  RA      2   24      2      3.00
  (Ammo Locations: 1 RT)
1 Medium Laser           RA      3           1      1.00
1 SRM 6                  RT      4   30      4      5.00
  (Ammo Locations: 1 LT, 1 RT)
1 Medium Laser           RT      3           1      1.00
1 SRM 6                  LT      4           2      3.00
1 Medium Laser           LT      3           1      1.00
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                         19          66     35.00
Crits & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        5,784,030 C-Bills
Battle Value:      839
Cost per BV:       6,893.96
Weapon Value:      792 / 792 (Ratio = .94 / .94)
Damage Factors:    SRDmg = 25;  MRDmg = 6;  LRDmg = 1
BattleForce2:      MP: 7,  Armor/Structure: 2/1


For those that do not remember, the Longshot was one of several mechs introduced with the original Solaris VII boxed set.

I was always interested in this design, but found the original version to be fairly useless. I was never impressed by the NARC beacon as a concept, and mixing ammo and XL is usually not a good thing.

The small lasers of the original have been swapped out for CASE. This provides additional protection for the mech. The NARC has been traded out for an LRM 5 (token long-range punch) and a medium laser (compensation for the lost smalls).

The 2B version would have a flamer instead of the arm-mounted medium.
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 31-Mar-2007 11:38    Post subject: Reply to topic Reply with quote

Nice job. I have done similar things to the Solairs mechs...some do make decent front line mechs.
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Only the dead have seen the end of war. - Plato

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AWAD
Draconis Combine
Chu-sa
Chu-sa


Joined: 06-Feb-2002 00:00
Posts: 766

PostPosted: 21-Apr-2007 11:57    Post subject: Reply to topic Reply with quote

Does nothing for me. Looking at the name the function does not work. Put an LRM15, and maybe an SRM2 for spite and keeping with some ofthe original SRMs, then for 35 tons this would be a surprise. Your design is OK for some Solaris Arenas, like Scrapyard and the Pool, but usless in more open.

AWAD- Loved old Solaris rule set.
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