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Rule of Engagement
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Vagabond
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PostPosted: 22-Apr-2006 03:19    Post subject: Rule of Engagement Reply to topic Reply with quote

Ok... i must admit that this is one of those subjects that makes me shake my head and laugh at the responces made sometimes. I really bust a gut when said responder claims to be a big clanner.

Anyway, my question is simple: what are the rules of engagement?

I am mostly curious as to responces and will be putting up more questions later [when i am more awake.]

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Sleeping Dragon
Draconis Combine
Tai-i
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PostPosted: 22-Apr-2006 05:27    Post subject: RE: Rule of Engagement Reply to topic Reply with quote

The only variant of clan ROE I have is the one presented in Battlespace (p.10)

Quote:

Rule 1. Once a Clan unit attacks enemy unit, no other Clan unit may may engage that target. Only if original Clan attacker is destroyed, or under one of the conditions laid out in Rules 2 or 3 can another unit attack that target.
Rule 2. A Clan unit may engage any unit that has fired on it, even if this contradicts Rule 1.
Rule 3. Attacks against Capital ships are exempt From Above Rules. Any number of fighter units or DropShips can engage single WarShip.
Rule 4. A clan unit will, by preference and ideology always engage a single enemy unit until that unit is destroyed or Rule 2 occurs. Attacking more than one target simultaneously changes the nature of the engagement from a mass of one-on-one duels to a huge "grand melee" (no restrictions). Few Clan commanders are willing to open a battle up to a grand melee. The punishment meted out to warriors who initiate such melees (if they survive) is severe.
Rule 5.If Clan AeroStar engages a smaller unit, it will use offensive firepower appropriate to the number of fighters in the smaller unit
...
Forces prosecuting the Trial of Annihilation will use maximum force available...



From Patrick's Battletech Archive

Quote:

Rules of Engagement, or RoE, is the preferred method of combat for trueborn Clan Warriors. Trueborn are the product of the eugenics system of the Clans. They are created artificially in laboratories, and genetically engineered to produce the ultimate Warrior. In contrast, freeborn are people who have been given birth the natural way. According to the way of the Clans, only the trueborn are superior and pure. They, by birth right, are with honor, and righteous. Among the elaborate and mysterious ways of the trueborn Warrior is the Rules of Engagement.

RoE was a method of combat devised after the Exodus from Terra, to minimize huge losses of valuable equipment and human lives in combats and battles. The most important aspect of RoE is single opponent combats. The brief general rules of RoE are as follows, and pertains only to BattleMechs vs. BattleMech battles:

A Warrior will never fire on a 'Mech already engaged with another opponent. This means that no double teaming or gang banging allowed.

A Warrior will at no time initiate physical attack, such as charging, punching, kicking, or clubbing.

Only in the event that a Warrior has no more weapons at his or her disposal, may he or she engage in physical attacks.

Following these basic guidelines ensure that a Clan Warrior will fight with honor. There are other conditions to RoE, that individual Clans will follow. For example, depending on the Clan, a Warrior may or may not be able to:

Fire on a retreating 'Mech

Fire on a shutdown or fallen 'Mech

Fire at the rear of a 'Mech

Target the head of a 'Mech
Failure to adhere to RoE during combat will cause loss of honor for a Warrior, as well as serious repercussions from his or her commanding officer. The use of IDF, or indirect fire, will also result in a loss of honor.

However, in the event that the enemy fails to follow RoE, one may return the dishonor. For example, if the enemy attacks using physicals, the Warrior may return the physical only to that enemy. In the event where the enemy as a whole act dishonorably, the commanding Clan officer may call a Grand Melee, at which point the battle field becomes a free for all--a Warrior may at this point use any means at his or her disposal to terminate the enemy.

To a true Clan Warrior, RoE is the path for honorable combat. However, strictly following RoE does not ensure honor, and there are other implicit aspects as well. From my personal examples and first hand experience with RoE, there is more to Clan combat than just terminating your enemy. A true Clan Warrior knows when to grant hegira--the chance for an enemy who has proved his or herself to be a worthy opponent to withdraw from the field of battle without further combat or losses. In addition, true Clan Warriors will also try to challenge themselves by battling the strongest and toughest of the enemy. Success under greater odds are a testament to a Warrior's skills and honor.

The only other exception to these Rules of Engagement are when engaged with mercenaries. Mercenaries do not combat for a worthy cause. They seek only material and monetary advancement, and so they are, by definition, without honor, and deserve no RoE. Elementals are not 'Mechs, so they are not required to follow RoE.




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Knightrunner
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PostPosted: 23-Apr-2006 15:47    Post subject: RE: Rule of Engagement Reply to topic Reply with quote

I've heard about the restriction against back shots only once before. I've never seen it in any official book, and I can't imagine that any Clan actually considers this a rule for one-on-one duels. Duels are little more than manuever and fire- if you can't keep a single opponent out of your rear arc, you deserve whatever happens to you. Same goes (to a lesser extent) for heat shutdowns. If not, some clever Clanner would alpha strike with a Black Hawk Prime, turn his back or shut down with impunity, and do it again a turn later.

I also have never seen any official restriction against physical attacks. The Tukayyid
Scenario Pack's honor level system describes the situation as: "the Clans' dislike of physcial attacks in 'Mech combat is simply an informal, if widespread, custom."
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SaberDance
Federated Suns
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PostPosted: 24-Apr-2006 22:05    Post subject: RE: Rule of Engagement Reply to topic Reply with quote

My Clan experience is mostly on the recieving end or what little was in the very first TRO 3050. I phrase very first because, though they haven't changed edition numbers, there are changes between my copy of 3025 and contemporary 3025, so I imagine there are changes between my old 3050 and the new 3050.

That said:

The ROE was always applied to like combat. Mechwarrior on Mechwarrior, Aerojock on Aerojock, Elemental on Elemental.

ROE didn't apply to mixed combat unless it was a special case, like a trial.

Of course, in clan on clan combat almost everything was a trial of some sort.

The general rules were that minimum force should be used: to conserve resources and maximize honor.

Surprise attacks were frowned upon since an unsuspecting victim didn't increase anyone's honor, however, there was nothing wrong with a well planned and executred ruse.

A clanner's word was his bond, but see above anyway.

Stealing a kill reduces the honor of both the stealee and the stealer.

The goal is to defeat the enemy. Not kill him (back to that waste of resources bit). Physical attacks, to the extent they increase the chances of killing the pilot, are discouraged. Creative physical attacks (DFA or DFA combined with a second JJ attack) are grounds for eradication. See the un-named clan.

But the clanners also like to win, so the ROE, again except in trials, are more often honored in the breach. A dishonorable victory is fine. It's just a dishonorable loss that is bad.
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