Mordel's Bar & Grill
Think this little tidbit would interest a player?
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Kraken
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PostPosted: 20-Nov-2005 12:02    Post subject: Think this little tidbit would interest a player? Reply to topic Reply with quote

This is something for a campaign I'm toying with.


*Local Diet*
Due to how mountanous the local terrain is, the staple grains are oats, corn, and potatoes; wheat, barley, and other grains cannot be grown to any extent as the little flat terrain there is is needed for the cities and the cattle. In addition, due to the distance from the ocean, seafood is also at a premium.


Now, if a player has the Administration skill they could theoretically make some quick $$$ by stocking up on seafood and/or wheat and selling it locally. Conversely, given the over-abundance of the grains this area does produce a player could sell some off-world for a large profit.

Thing is, would the average player be willing to do something like that, or would they just ignore it?
Thanks.

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Karagin
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PostPosted: 20-Nov-2005 13:51    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

Depends...are they kind of players who have to fight no matter what?

Or do your players think more out side of the box and try to solve the issues instead of blasting them?

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Seraph
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PostPosted: 20-Nov-2005 16:56    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

Most players I know wouldn't think of doing that unless it was presented by the GM. As an aside, the players units could be hired to escort a merchant who has had that idea.

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AlexxKnight
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PostPosted: 20-Nov-2005 20:32    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

I have to echo the others. It really depends on the players. But if they don't recognize the possibility, then they might not even think out it themselves. Giving them a small prompt (ie the escort the merchant idea) could trigger their imagination. But if they aren't the type to take on side quests like this then they might not want to do this. But if they are looking for other interesting RP possibilities and ways to make cash and off set the shortcoming of their contract, then I think they'd go for the idea if they know the possibility is there.

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Rogue Penetrator
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PostPosted: 21-Nov-2005 17:45    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

I would when appropriate but a lot of players wouldn't.

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Nightmare
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PostPosted: 22-Nov-2005 04:28    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

Do the characters have any merchant backgrounds or skills? Is one of them the veteran supply Sergeant who always has some extra equipment for his unit? Is there a con man among them? Are they opportunists?

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Kraken
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PostPosted: 22-Nov-2005 07:39    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

Actually, I'm just doing this up as a general campaign. I don't have a party yet.

I'm stuck on campus for most of the day (not only am I taking classes I also work as a tutor), and so I have to do stuff like this to keep the boredom away.

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Nightmare
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PostPosted: 22-Nov-2005 09:25    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

Just write it down then. Having too much background for the setting is no worse a problem than having too little. You'll have more to pick and choose from so the characters (players?) stay interested.

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Shadowking
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PostPosted: 22-Nov-2005 12:34    Post subject: RE: Think this little tidbit would interest a player? Reply to topic Reply with quote

Unless you have a player or character that is interested in doing that sort of thing, ie administration or merchant work, chances are that it is something they would not think of or even be interested in for the most part unless otherwise mentioned to them.
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