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Mite Battle Armour
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Motown Scrapper
Clan Ice Hellions
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PostPosted: 03-Apr-2004 22:16    Post subject: Mite Battle Armour Reply to topic Reply with quote

Name: Mite Mk II
Model: 0

Chassis: Bipedal Light (750Kg)
Tech Base: Inner Sphere

Ground Speed: 21.6 Km/H
Jump Capability: N/A
VTOL Speed: N/A
Underwater Speed: N/A

Armor:
  Type: Basic Stealth
  Points: 6
  Weight: 330Kg

Equipment:
  Body:
    Ground Movement
    Ground Movement
    Heat Sink
    Heat Sink
    ASys: Basic Stealth
    (IS) PPC Ammo
    (IS) PPC
    Ultrasonic Detector
  Right Arm:
    ASys: Basic Stealth
    Battle Claw
    Cutting Torch
  Left Arm:
    ASys: Basic Stealth
    Battle Claw

All Weapons - Combined Damage: 3

Cost: 169000 C-Bills
Estimated Battle Value: 89


The Mite was the first Battle Armour built in the Outland Alliance .It was designed with the help of the Veiled Republic by Harley-Davison.The Mk II is the production version.It is used primarily in defensive positions where its slow speed is offset by its stealth abilitys


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Motown Scrapper
Clan Ice Hellions
Galaxy Commander
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Joined: 24-Jul-2003 00:00
Posts: 2074
Location: United States
PostPosted: 27-Oct-2005 20:41    Post subject: RE: Mite Battle Armour Reply to topic Reply with quote

Thanks to Mordel I am now the proud possesor of HMBA and I have reconstructed the BAs I origionaly created using BAF
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Mite Mk. I
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard Stealth

==Overview:==
The Mite was the first battle armour design built by
Harley-Davidson with technical assistance from the Veiled Republic

==Capabilities:==
The Mite is a light scout armour used for recon mission. The
Stealth armour assists it in it's mission. The mite packs aupport
PPC for combat and carries a Shotgun mic for gathering
intellegence . And a cutting torch for opening doors.

==Deployment==
Mites are usualy deployed with recon units.

------------------------------------------------------------------
Type/Model:    Mite Mk. I
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (2 MP)                 0        30
Armor Type:    6 Points Standard Stealth              4       360

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          Body      14     2       250
Cutting Torch                        RA               1         5
Shotgun Microphone                   LA               1         5
------------------------------------------------------------------
TOTALS:                                               8       750
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     323,150 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   25 (100 for 4)  Weapon Value: 11 (Ratio=.44)
Cost per BV:    6,926.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on OmniMechs
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 1    Specials: car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +2,  Running: +4,  Sprinting: +6
                Attribute Modifiers:  STR: +2,  DEX: -4,  RFL: -1
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor


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bladewind
Free Rasalhague Republic
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Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 28-Oct-2005 05:29    Post subject: RE: Mite Battle Armour Reply to topic Reply with quote

Just 1 oddity. Where is the life support systems ? :/
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Motown Scrapper
Clan Ice Hellions
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Joined: 24-Jul-2003 00:00
Posts: 2074
Location: United States
PostPosted: 28-Oct-2005 17:26    Post subject: RE: Mite Battle Armour Reply to topic Reply with quote

Quote:

On 2005-10-28 05:29, bladewind wrote:
Just 1 oddity. Where is the life support systems ? :/

This machine is not intended to opperate in hostile environments.

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Vagabond
Mercenary
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Joined: 04-Feb-2002 00:00
Posts: 5791
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PostPosted: 29-Oct-2005 15:27    Post subject: RE: Mite Battle Armour Reply to topic Reply with quote

Quote:

On 2005-10-28 05:29, bladewind wrote:
Just 1 oddity. Where is the life support systems ? :/



All BA are pre-equiped with these features:
HUD
Enhanced Optics [rangefinder binoculars, infrared, nightvision]
Military Communicator [10km]
Enviromentally Sealed [Function in space and underwater]
Built-in Sensors [monitors pilot]
Medpack [12 shots, IS] or LSSU [24 shots, Clan]
Harjel [Seals breaches, Clan]
Power Pack [24 hrs]
Life Support [12 hrs]
Fuel [1000 units if Jump Jets or VTOL present]


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