Crazy little quad.
BattleMech Technical Readout
Type/Model: Frog
Tech: Clan / 3067
Config: Quad BattleMech
Rules: Level 3, Custom design
Mass: 45 tons
Chassis: Endo Steel
Power Plant: 135 XXL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: 15 Mechanical Jump Boosters
Jump Capacity: 450 meters
Armor Type: Standard
Armament:
1 ER Medium Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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==Overview:==
Some really crazy Clanner made this bizzare mech, out of the frame of some
long lost 30-ton quad. The pilot was obsessed with frogs. And designed this
mech after them.
==Capabilities:==
This piece of work has the capacity, without jumpjets or engines, to FLY 450
METERS BY LEAPING!!! Thus, its name, "Frog". The legs are the most heavily
armored part of this wierd mech. The torsos, strangley enough, have an equal
armor coating, front and back. When not flying valantly through the air, the
mech has a modest trot of 54 KPH. It packs an ER Medium Laser as the sole
weapon.
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Type/Model: Frog
Mass: 45 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 83 pts Endo Steel 7 2.25
(Endo Steel Loc: 1 HD, 2 LT, 4 RT)
Engine: 135 XXL Fusion 14 1.50
Walking MP: 3
Running MP: 5
Jumping MP: 15
Heat Sinks: 10 Double [20] 10 .00
(Heat Sink Loc: 3 LT, 2 RT)
XL Gyro: 6 1.00
Small Cockpit, Life Supt., Sensors: 4 2.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 56 pts Standard 0 3.50
Internal Armor
Structure Value
Head: 3 2
Center Torso: 14 5
Center Torso (Rear): 5
L/R Side Torso: 11 5/5
L/R Side Torso (Rear): 5/5
L/R Front Leg: 11 6/6
L/R Rear Leg: 11 6/6
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 ER Medium Laser HD 5 1 1.00
15 Mechanical Jump Boosters: 8 33.75
(Jump Jet Loc: 2 LFL, 2 RFL, 2 LRL, 2 RRL)
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TOTALS: 5 66 45.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 16,055,778 C-Bills
Battle Value: 620
Cost per BV: 25,896.42
Weapon Value: 224 / 224 (Ratio = .36 / .36)
Damage Factors: SRDmg = 7; MRDmg = 4; LRDmg = 0
BattleForce2: MP: 3J, Armor/Structure: 1/2
Damage PB/M/L: 2/1/-, Overheat: 0
Class: MM; Point Value: 6
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