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My own supply ship
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Warhammer: 3025
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PostPosted: 23-Jun-2005 20:07    Post subject: My own supply ship Reply to topic Reply with quote

I figured I should jump on the bandwagon.

The Ox has no docking capabilities, but can transfer supplies via the cargo transfer gear (maybe it's a giant cargo arm, maybe a large docking arrangement, I haven't decided).

It has no dropship collars as those are too expensive for a mass-produced ship (1 bil. per is ABSURD).



Class/Model/Name:  Ox 
Tech:              Inner Sphere / 3060
Vessel Type:       WarShip
Rules:             Level 2, Custom design
Rules Set:         AeroTech2

Mass:              100,000 tons
K-F Drive System:  (Unknown)
Length:            600 meters
Sail Diameter:     1,200 meters
Power Plant:       Standard
Safe Thrust:       2
Maximum Thrust:    3
Armor Type:        Standard
Armament:          
  120 Large Laser
    2 Barracuda-T
------------------------------------------------------------------------------
Class/Model/Name:  Ox 
Mass:              100,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                       12,000.00
Thrust:  Safe Thrust: 2
      Maximum Thrust: 3
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 4)                 45,250.00
Jump Sail: (Integrity = 3)                                              35.00
Structural Integrity: 90                                             9,000.00
Total Heat Sinks:    830 Double                                        631.00
Fuel & Fuel Pumps:                                                     681.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                250.00
Fire Control Computers:                                                 30.00
Food & Water:  (1200 days supply)                                      540.00
Armor Type:  Standard  (198 total armor pts)                           180.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 36
   Fore-Left/Right:                   33/33
   Aft-Left/Right:                    33/33
   Aft:                                  30

Cargo:
   Bay 1:  General Stores (1)                                          500.00
           Munitions Storage (1)                                       525.00
           Fleet Stores (30)                                        16,500.00

Grav Decks #1 - 2:  (90-meter diameter)                                100.00
Grav Decks #3 - 4:  (80-meter diameter)                                100.00
Grav Decks #5 - 6:  (90-meter diameter)                                100.00

Crew and Passengers:
     16 Officers (15 minimum)                                          160.00
     50 Crew (49 minimum)                                              350.00
     24 Gunners (22 minimum)                                           168.00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
5 Large Laser              Nose     4(40)  4(40)     --     --   40     25.00
5 Large Laser              Nose     4(40)  4(40)     --     --   40     25.00
5 Large Laser              Nose     4(40)  4(40)     --     --   40     25.00
5 Large Laser              Nose     4(40)  4(40)     --     --   40     25.00
1 Barracuda-T(60 msls)     Nose         2      2      2      2   10  1,900.00
1 Barracuda-T(60 msls)     Nose         2      2      2      2   10  1,900.00
5 Large Laser              FL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              FL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              FL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              FL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              AL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              AL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              AL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              AL/R     4(40)  4(40)     --     --   80     50.00
5 Large Laser              Aft      4(40)  4(40)     --     --   40     25.00
5 Large Laser              Aft      4(40)  4(40)     --     --   40     25.00
5 Large Laser              Aft      4(40)  4(40)     --     --   40     25.00
5 Large Laser              Aft      4(40)  4(40)     --     --   40     25.00
1 Lot Spare Parts (8.00%)                                            8,000.00
1 Cargo Transfer Equipment                                             500.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 980     100,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        1,522,644,136 C-Bills
Battle Value:      16,568
Cost per BV:       91,902.71
Weapon Value:      17,900 (Ratio = 1.08)
Damage Factors:    SRV = 917;  MRV = 730;  LRV = 29;  ERV = 12
Maintenance:       Maintenance Point Value (MPV) = 164,295
                   (75,780 Structure, 69,025 Life Support, 19,490 Weapons)
                   Support Points (SP) = 200,250  (122% of MPV)
BattleForce2:      Not applicable



[ This Message was edited by: Warhammer: 3025 on 2005-06-23 20:07 ]
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Karagin
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PostPosted: 23-Jun-2005 20:16    Post subject: RE: My own supply ship Reply to topic Reply with quote

I agree the current (canon) price of the docking collars are crazy and one of the biggest draw backs to building any ship in the BT universe.

Nice ship by the way.

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bladewind
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PostPosted: 23-Jun-2005 22:20    Post subject: RE: My own supply ship Reply to topic Reply with quote

Whats the deal with the sudden influx of transportters ?
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Warhammer: 3025
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PostPosted: 23-Jun-2005 22:27    Post subject: RE: My own supply ship Reply to topic Reply with quote

Dunno, but I didn't wanna get left behind.

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Karagin
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PostPosted: 23-Jun-2005 22:27    Post subject: RE: My own supply ship Reply to topic Reply with quote

They are missing and needed?

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PostPosted: 24-Jun-2005 01:48    Post subject: RE: My own supply ship Reply to topic Reply with quote

Quote:

On 2005-06-23 20:16, Karagin wrote:
I agree the current (canon) price of the docking collars are crazy and one of the biggest draw backs to building any ship in the BT universe.

Nice ship by the way.



The cost is due to the equipment needed in each collar that allows the jumpship to intergrate the dropships into the jumpship's jump mass. Without an active intergration system, a jumpship cannot safely jump because the dropship would be destroyed and likely take the jumpship with it. The collars are a combination hardpoint and intergration system for the K-F Drive and are therefor really expensive.

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PostPosted: 24-Jun-2005 02:18    Post subject: RE: My own supply ship Reply to topic Reply with quote

Integration? Wouldn't that mean the dropships should be specially constructed for it too?

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PostPosted: 24-Jun-2005 03:17    Post subject: RE: My own supply ship Reply to topic Reply with quote

Quote:

On 2005-06-24 02:18, Nightmare wrote:
Integration? Wouldn't that mean the dropships should be specially constructed for it too?



From how I recall the book describing it, a boom type crane device or what not attaches to the dropship kinda connecting its systems into those of the jumpship and K-F Drive. The dropships have there own equipment, but it is for the most part the female end of the connection and is the less taxed system. Kinda like the catapult hooks on Fighters. It is a small less complexe part of the whole with the jumpship half being the steam catapults on the carrier that require great mass and are costly. Mind you, it has been sometime since i read this info and it may have changed. I just know for certain that a damaged but not destroyed docking port can still be used to transfer cargo and personel but can no longer be used in jump opperations.

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PostPosted: 24-Jun-2005 06:51    Post subject: RE: My own supply ship Reply to topic Reply with quote

I'm wondering...

Just fired up my HmAero to look at the docking collars, and the program only charges me 100K C-bills (and 1000 tons) for one. That's not a bad price.

So where did the billion come from?

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PostPosted: 24-Jun-2005 07:29    Post subject: RE: My own supply ship Reply to topic Reply with quote

Quote:

On 2005-06-24 06:51, Nightmare wrote:
I'm wondering...

Just fired up my HmAero to look at the docking collars, and the program only charges me 100K C-bills (and 1000 tons) for one. That's not a bad price.

So where did the billion come from?




Not sure about how you got the 1000K Cbills. Where you using military or civilian setting?

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PostPosted: 24-Jun-2005 08:14    Post subject: RE: My own supply ship Reply to topic Reply with quote

Newest version of the program, both civilian and military jumpships. The "Docking Hard Points" on the Bays&Doors leaf is the same as a Docking Collar, right?

100,000 C-bills apiece, weight 1,000 tons.

Same for Warships.

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PostPosted: 24-Jun-2005 08:24    Post subject: RE: My own supply ship Reply to topic Reply with quote

The problem is, that the cost of the KF-Drive rises with every docking collar! And thats pretty much!

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PostPosted: 24-Jun-2005 08:28    Post subject: RE: My own supply ship Reply to topic Reply with quote

As was said you need to look at the engine (KF) cost with the collars since they tend to go hand in glove.

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PostPosted: 24-Jun-2005 14:40    Post subject: RE: My own supply ship Reply to topic Reply with quote

Ah. That makes it at least 80 million more per docking collar. It's still a bit short of a billion, though.

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PostPosted: 24-Jun-2005 17:04    Post subject: RE: My own supply ship Reply to topic Reply with quote

Quote:

On 2005-06-24 06:51, Nightmare wrote:
I'm wondering...

Just fired up my HmAero to look at the docking collars, and the program only charges me 100K C-bills (and 1000 tons) for one. That's not a bad price.

So where did the billion come from?



Quote from HMAero: A JumpShip or WarShip usually has a number of docking hardpoints on the vessel, to accomodate DropShips for normal docking and FTL (faster than light) travel. The number of docking hardpoints is limited by the size of the vessel, and increase the cost of the K-F drive components tremendously. So add what you need, leave off what you don't.

It is along what i've been saying.

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