Mordel's Bar & Grill
WSP-XA Waspinator
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 10-Jun-2005 10:13    Post subject: WSP-XA Waspinator Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Waspinator WSP-XA
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Standard design

Mass: 35 tons
Chassis: 1A Type 3 Standard
Power Plant: 210 GM Light Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 [118.8] km/h
Jump Jets: 6 Rawlings 52 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type: Durallex Light Standard
Armament:
3 ER Medium Lasers
1 ER Small Laser
2 SRM 2s
Manufacturer: General Mechanics, Incorporated
Location: (Unknown)
Communications System: Duotech 65
Targeting & Tracking System: Radcom TXX

------------------------------------------------------------------------------

Type/Model: Waspinator WSP-XA
Mass: 35 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 58 pts Standard 0 3.50
Engine: 210 Light Fusion 10 6.75
Walking MP: 6 [7]
Running MP: 9 [11]
Jumping MP: 6
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Triple Strength Myomer: 6 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 116 pts Standard 0 7.25

Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 14
Center Torso (Rear): 5
L/R Side Torso: 8 12/12
L/R Side Torso (Rear): 4/4
L/R Arm: 6 12/12
L/R Leg: 8 16/16

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1.00
1 ER Small Laser RA 2 1 .50
1 ER Medium Laser LA 5 1 1.00
1 SRM 2 RT 2 100 3 3.00
(Ammo Locations: 1 LT, 1 RT)
1 SRM 2 LT 2 1 1.00
1 ER Medium Laser HD 5 1 1.00
CASE Equipment: LT RT 2 1.00
6 Standard Jump Jets: 6 3.00
(Jump Jet Loc: 2 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 21 63 35.00
Crits & Tons Left: 15 .00

Calculated Factors:
Total Cost: 5,554,372 C-Bills
Battle Value: 949
Cost per BV: 5,852.87
Weapon Value: 652 / 652 (Ratio = .69 / .69)
Damage Factors: SRDmg = 18; MRDmg = 6; LRDmg = 0
BattleForce2: MP: 6J, Armor/Structure: 3/2
Damage PB/M/L: 3/2/-, Overheat: 0
Class: ML; Point Value: 10





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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1447
Location: Germany
PostPosted: 20-Jun-2005 14:40    Post subject: RE: WSP-XA Waspinator Reply to topic Reply with quote

Nice light with a good mix of firepower, armor and movement.
Why don,t you drop 4 Points of armor and make it level 2? Or have I forgotten something?

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bladewind
Free Rasalhague Republic
Major General
Major General


Joined: 02-Oct-2004 00:00
Posts: 1054
Location: Singapore
PostPosted: 20-Jun-2005 19:52    Post subject: RE: WSP-XA Waspinator Reply to topic Reply with quote

He used fractional accounting which is level 3. That is all.

This light is alittle slow for my taste though, especially if it mounts a light engine.
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