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What my Thug IIC should have looked like
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Stinger
The Knights of Chaos
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Joined: 30-Apr-2002 00:00
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PostPosted: 05-Sep-2005 01:19    Post subject: What my Thug IIC should have looked like Reply to topic Reply with quote

As always let me know what you think.



BattleMech Technical Readout

Type/Model: Thug IIC custom
Tech: Clan / 3067
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 80 tons
Chassis: Earthwerks VOL Standard
Power Plant: 240 Pitban Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Mitchell Argon Ferro-Fibrous
Armament:
2 ER PPCs
7 Streak SRM 4s
Manufacturer: Maltex Corporation
Location: (Unknown)
Communications System: Colmax 90
Targeting & Tracking System: TharHes Ares-5

------------------------------------------------------------------------------
==Overview:==
To help improve the WiE mech strength Khan Kell started adding assault designs
with the new Battlemaster IIC. To help augment this he also added the Thug IIC
to the roster. And has since started 2 production lines for the frightening
new assault mech. It appears that he has purchased the rights for the Thug for
standard production at the WiE complex.

==Capabilities:==
Very little has changed in terms of overall armament between the IS Thug and
the Clan Thug. Both mount ER PPC's and Short Range Missile Launchers. But the
difference is the quality of the weapons. the Clan Er PPC's are the standard
clan models. giving the Thug a 50% increase in damage per PPC. And with the
Clans ability to engineer weapons and other systems lighter and more compact
than the IS, they also have switched out the old pair of SRM6's for an
astounding 7 Streak 4 launchers. The New Thug will run a little warm but with
alternating weapon fire and careful heat management the Thug when paired with
the new Battlemaster will be a duo that should strike fear into the hearts of
any mechdriver.

--------------------------------------------------------
Type/Model: Thug IIC custom
Mass: 80 tons

Equipment: Crits Mass
Int. Struct.: 122 pts Standard 0 8.00
Engine: 240 Fusion 6 11.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 23 Double [46] 28 13.00
(Heat Sink Loc: 3 LA, 3 RA, 3 LT, 3 RT, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 247 pts Ferro-Fibrous 7 13.00
(Armor Crit Loc: 1 HD, 3 LT, 2 RT, 1 CT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER PPC RA 15 2 6.00
1 ER PPC LA 15 2 6.00
3 Streak SRM 4s RT 9 25 4 7.00
(Ammo Locations: 1 RT)
3 Streak SRM 4s LT 9 3 6.00
1 Streak SRM 4 CT 3 1 2.00
--------------------------------------------------------
TOTALS: 51 78 78.50
Crits & Tons Left: 0 1.50

Calculated Factors:
Total Cost: 8,292,240 C-Bills
Battle Value: 2,295
Cost per BV: 3,613.18
Weapon Value: 4,681 / 3,844 (Ratio = 2.04 / 1.67)
Damage Factors: SRDmg = 68; MRDmg = 37; LRDmg = 12
BattleForce2: MP: 3, Armor/Structure: 6/6
Damage PB/M/L: 8/7/3, Overheat: 1
Class: MA; Point Value: 23



[ This Message was edited by: Stinger on 2005-09-05 01:26 ]
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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 05-Sep-2005 13:35    Post subject: RE: What my Thug IIC should have looked like Reply to topic Reply with quote

Yes it's just SD again.

This looks like plain (and deadly) upgrade, but...

Why the speed downgrade? Original Thug had standard engine but 4/6/0 speed. This doesn't make using the SRMs easier.

Where is ammo? 7 launchers, 25 shots, this seems like the SRMs are just over sized coup-de-grace. More than half of mech's weapons have only 3 to 4 shots (if they all lock, you have 4 turns of mayhem and than just tougher (and slower) Black Hawk A)! This may be sufficient for trials, but WiE need more longevity.

If you want to gain more tonnage with the same speed or install less armor / lighter gyro, you may change the tonnage a little. IICs sometimes add or take 5 or 10 t from original. (Great Wyrm even 15t from base Dragon chassis)


[ This Message was edited by: Sleeping Dragon on 2005-09-05 13:39 ]
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