Mordel's Bar & Grill
Denkou Battle Armor
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 03-Jun-2005 16:52    Post subject: Denkou Battle Armor Reply to topic Reply with quote

Diablo War Machines is my new custom corporation. I'll probably be using it a lot.




Type/Model:    Denkou 
Tech/Era:      Inner Sphere / 3062 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design

Ground Speed:  21.6 km/h
Jump Capacity: 90 meters
Armor Type:    Standard

==Overview:==
With sales of their flagship Ranger combat suit at record-setting
numbers, Diablo War Machines found themselves being pressured for
another, cheaper, suit. One that would be more affordable to less
wealthy planetary militias and mercenary outfits. 

The result of several design changes to the Ranger suit was a
product that was named the Denkou, or "Lightning" suit. It was
more capable in direct combat, thanks to the improved weapon
suite, but couldn't fulfill the most of the other functions of the
Ranger.

==Capabilities:==
The Denkou is just as fast as its' Ranger parent. It carries the
same armor load, and utilizes the same control systems. However,
the similarities end there. The Denkou lacks the integral parafoil
that allows the Ranger to infiltrate enemy lines with such ease,
along with the TAG system that gives the Ranger its' ability to
call for artillery and air support. The Denkou does, however,
possess a larger main weapon, giving the suit better direct-combat
capabilities.

==Deployment==
Like the Ranger, the Denkou is available to any entity legally and
financially able to purchase them.

------------------------------------------------------------------
Type/Model:    Denkou 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (2 MP)                 0        30
               Jump Jets       (3 MP)                 0        75
Armor Type:    3 Points Standard                      0       150

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Medium Recoilless Rifle              Body      40     3       290
  (with Anti-Vehicle Ammo)
Machine Gun                          RA       100     2       105
------------------------------------------------------------------
TOTALS:                                               5       750
Slots & Mass Left:                                    3         0

Calculated Factors:
Total Cost:     421,200 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   46 (184 for 4)  Weapon Value: 16 (Ratio=.35)
Cost per BV:    5,895.65 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Travels on OmniMechs
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 2/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 5/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +2,  Running: +4,  Sprinting: +6
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: -1
                Equipment Rating:  E/E/E



[ This Message was edited by: Warhammer: 3025 on 2005-06-03 19:05 ]
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum