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Bladewind's User Review: Wakizashi WKI-3K
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Sleeping Dragon
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 21-May-2005 14:05    Post subject: Bladewind's User Review: Wakizashi WKI-3K Reply to topic Reply with quote

Quote:

On 2005-05-06, bladewind wrote:
Hmm some issues with this one. With your current setup, u require a full alpha + jump to attain the 9 heat mark just to kick TSM active, that is bad because once u are out of ammo, you are basically cant use the TSM.

A simple solution can be otained like this. Change 2 regular medium lasers for ER and the whole setup looks alot more viable.

12 (ERL) + 2 (running) + 10 (ERmed) + 4 (MRM10) + (3) med = 31 heat
31 heat - 22 heat = 9 heat which is enough to trigger TSM.

...



Just turn off some heat sinks and you have enough heat.

(I don't like to repeat my self, try to read the topic I started on Blackhand's review)

Edit:
Engaging TSM
12 (ER large) + 9 (Lasers) + 6 (Jumping over something to ambush the enemy) + 4 (MRMs) - 22 (all DHSs) = 9

12 (ER large) + 9 (Lasers) + 6 (Jumping over something to ambush the enemy) - 18 (2 DHSs turned off) = 9

12 (ER large) + 9 (Lasers) + 2 (running to the enemy) + 4 (MRMs) - 18 (2 DHSs turned off) = 9

12 (ER large) + 9 (Lasers) + 2 (running to the enemy) - 14 (4 DHSs turned off) = 9

12 (ER large) + 6 (Lasers) + 1 (just walking around and shooting to the ground to build up heat) - 18 (2 DHSs turned off) = 9

Keeping the TSM turned on
12 (ER large) + 4 (MRMs) + 6 (Jumping) - 22 (all DHSs) = 0

12 (ER large) + 9 (Lasers) + 1 (Walking behind the enemy or following it) - 22 (all DHSs) = 0

...

Is it really so hard to build up heat and keep it where you want it to be?


[ This Message was edited by: Sleeping Dragon on 2005-05-22 13:38 ]
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