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A quick question
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cain
Blighted Sun Battalion
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"Ralgith's Renegades"
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PostPosted: 05-May-2005 16:01    Post subject: A quick question Reply to topic Reply with quote

Can clan omni's change the amount of Armour they carry on each variant

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PostPosted: 05-May-2005 16:03    Post subject: RE: A quick question Reply to topic Reply with quote

As far as I know, they can't.

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cain
Blighted Sun Battalion
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"Ralgith's Renegades"
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PostPosted: 05-May-2005 16:08    Post subject: RE: A quick question Reply to topic Reply with quote

Do u reckon it could be done on a none standard varient such as a pilots custom ride or a single clusters mechs

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Wanallo
Federated Suns
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PostPosted: 05-May-2005 16:18    Post subject: RE: A quick question Reply to topic Reply with quote

I don't think so, the armor isn't modular like the weapon pods. Kind of think of it as a car but without the doors and bumpers. You have the engine and the bodywork (armour). But you just have to put on the accessories.

Maybe a custom can be made to mount armour though. After all, modern tanks can have reactive plates bolted onto thier hulls.

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PostPosted: 05-May-2005 16:20    Post subject: RE: A quick question Reply to topic Reply with quote

It would take a little work, but I don't see why not. There's plenty of fluff precedent for specific units or regions to create their own variants.

Although I'm not too sure on how the Clans might feel about actually altering the base chassis...

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Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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cain
Blighted Sun Battalion
1st Company
"Ralgith's Renegades"
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Joined: 10-May-2004 00:00
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Location: Canada
PostPosted: 05-May-2005 16:47    Post subject: RE: A quick question Reply to topic Reply with quote

cheers lads u will see the fruits of this labour when they come up on the tro or if u want i`ll show u now

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bladewind
Free Rasalhague Republic
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Joined: 02-Oct-2004 00:00
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PostPosted: 05-May-2005 20:17    Post subject: RE: A quick question Reply to topic Reply with quote

still i feel its as an odd limitation...

Wonder how does patch work armor work on an omni-mech.
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Karagin
Imperial Karagin Army
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PostPosted: 05-May-2005 21:16    Post subject: RE: A quick question Reply to topic Reply with quote

No they can't. Armor is fixed asset not a movebale one.

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Karagin
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Delta
Lyran Alliance
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Joined: 11-Dec-2004 00:00
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PostPosted: 05-May-2005 21:18    Post subject: RE: A quick question Reply to topic Reply with quote

I suppose if the techs tried to , they could permanently reduce pod space in favor of armor, or vise versa. However, this would probably take some time.
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Sleeping Dragon
Draconis Combine
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PostPosted: 06-May-2005 12:41    Post subject: RE: A quick question Reply to topic Reply with quote

Rules don't allow armor modification, but I think, that techs must do minor changes, when they switch weapons.

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