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HRC-1 Hyper Recon Craft
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Delta
Lyran Alliance
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PostPosted: 11-Apr-2005 19:20    Post subject: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

Keep in mind that this isn't a serious vehicle, its sort of a joke/proof of concept...with that said, may I present to you, the fastest vehicle I've seen/made ever...capaple of reaching speeds of 648 KPH (405MPH)...for only 7.35 million c-bills!




BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Hyper Recon Craft HRC-1
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 3, Standard design

Mass: 10 tons
Power Plant: 260 XXL Fusion Supercharger
Cruise Speed: 324.0 km/h
Maximum Speed: 486.0 [648.0] km/h
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Hyper Recon Craft HRC-1
Mass: 10 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 1.00
Engine: 260 XXL Fusion 4 4.50
Shielding & Transmission Equipment: 0 2.25
Engine Supercharger: 1 .45
Cruise MP: 30
Flank MP: 45 [60]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .50
Crew: 1 Members 0 .00
Lift Equipment: 0 1.00
Armor Factor: 4 pts Standard 0 .25

Internal Armor
Structure Value
Front: 1 1
Left / Right Sides: 1 1/1
Rear: 1 1

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
Structural Bracings Body 1 .05
--------------------------------------------------------
TOTALS: 0 6 10.00
Items & Tons Left: 1 .00

Calculated Factors:
Total Cost: 7,325,000 C-Bills
Battle Value: 5
Cost per BV: 1,465,000.0
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 30H, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 0


[ This Message was edited by: Delta on 2005-04-11 19:20 ]
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Erenon
Blighted Sun Battalion
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PostPosted: 11-Apr-2005 21:08    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

never knew it was possible....
How do you control something like that???



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Vagabond
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PostPosted: 12-Apr-2005 21:10    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

http://www.mordel.net/barandgrill/viewtopic.php?topic=4143&forum=3&post=42777

How do you control these?

btw: this is not a one uping but a nod at your brilliance.


[ This Message was edited by: Vagabond on 2005-04-12 21:20 ]
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Delta
Lyran Alliance
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Joined: 11-Dec-2004 00:00
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PostPosted: 12-Apr-2005 21:48    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

!!! 340 flank!??! If my craft is unwieldly, that must have no steering...

Never thought about checking the sight for another hyper fast craft...

Now you have me...I must try and design a faster one!!! Somehow!

[ This Message was edited by: Delta on 2005-04-12 21:51 ]
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Delta
Lyran Alliance
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PostPosted: 12-Apr-2005 22:30    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

You made the fastest hovercraft possible. I however, unveil the fastest VTOL ever!!!

(Note: This is not to brag, just to see how fast a craft can go)

I wonder the ramming damage this thing is capaple of...perhaps capital scale damage and splash?




BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Hyper Recon Craft MKII
Tech: Inner Sphere / 3060
Config: V.T.O.L.
Rules: Level 3, Custom design

Mass: 0.38 tons
Power Plant: 25 XXL Fusion with Jet Boosters
Cruise Speed: 2138.4 km/h
Maximum Speed: 3207.6 [4276.8] km/h
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
The Hyper Recon Craft MKII is the fastest non-aerospace craft devoloped. It
carriers a 25 omni XXL engine with Jet Boosters to propel it at Mach 3.74,
faster than any non-aerospace craft ever devloped. It costs a lucidly cheap
268,120 C-Bills, however, it lacks external armor and weapons. Its primary
function is to be as fast as hell...

==Capabilities:==
The design, as noted above, goes a bonecrushing Mach 3.74, and the G-forces
would turn the pilot into jelly in nanoseconds if it wasn't for his prototype
G-Suit. The craft's doesn't have rotars per se, but instead, Fusion
Hyperpropulsion Jet Engines mounted at the rear.

--------------------------------------------------------
Type/Model: Hyper Recon Craft MKII
Mass: 0.38 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 4 pts Standard 0 .04
Engine: 25 XXL Fusion 4 .17
Shielding & Transmission Equipment: 0 .09
Jet Boosters: 1 .02
Cruise MP: 198
Flank MP: 297 [396]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 .02
Crew: 1 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 .04
Armor Factor: 0 pts Standard 0 .00

Internal Armor
Structure Value
Front: 1 0
Left / Right Sides: 1 0/0
Rear: 1 0
Rotor: 1 0

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS: 0 5 .38
Items & Tons Left: 0 .00

Calculated Factors:
Total Cost: 268,120 C-Bills
Battle Value: 1
Cost per BV: 268,120.38
Weapon Value: 0 / 0 (Ratio = .00 / .00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 98V, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: VA; Point Value: 0




Comming up next: Aerospace fighters (I wonder if I can make a faster-than-light fighter...)

[ This Message was edited by: Delta on 2005-04-12 22:32 ]
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Erenon
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PostPosted: 13-Apr-2005 03:31    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote



I think you've outdone yourself there!
Brilliant work

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Oafman
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PostPosted: 13-Apr-2005 08:57    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

Like Vagabond's stuff, these would make good, really expensive suicide bombers. Just imagine the charging damage from that kind of speed. I don't think that they ever envisioned that. It would really suck if you missed the to-hit roll.

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StarRaven
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PostPosted: 13-Apr-2005 11:31    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

Quote:

On 2005-04-12 22:30, Delta wrote:
Comming up next: Aerospace fighters (I wonder if I can make a faster-than-light fighter...)


Not likely. Aerospace fighters are much more like BattleMechs than vehicles in the speed department.

Then again, isn't an aero hex equal to a standard mapsheet or something similar?

So you can get really high speeds, but it just won't look like it.

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Delta
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PostPosted: 13-Apr-2005 15:51    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

Yes, an aerotech hex is the same size as a battletech map. This fighter here is as fast as they get. Of corse, this means a prototype compact cockpit and no fuel (Bah, fuels overrated...I always vault the fuel out of fighters and replace it with weapons, I can only see fuel for conventional fighters)


AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: HyperFighter HF-1
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 3, Standard design
Rules Set: AeroTech2

Mass: 5 tons
Frame: Lockheed/CBM 200
Length: 7 meters
Power Plant: *XXL Fusion*
Safe Thrust: 44
Maximum Thrust: 66
Armor Type: Starshield Standard
Armament: None
Manufacturer: Lockheed/CBM Corporation
Location: New Avalon (ABM), Talon (Kallon)
Communications System: Lockheed/CBM COM-SET 100
Targeting & Tracking System: Lockheed/CBM TarSet 55
------------------------------------------------------------------------------
Class/Model/Name: HyperFighter HF-1
Mass: 5 tons
Construction Options: Fractional Accounting

Equipment: Mass
Power Plant: *XXL Fusion* 3.00
Thrust: Safe Thrust: 44
Maximum Thrust: 66
Structural Integrity: 44 .00
Total Heat Sinks: 10 Double .00
Fuel: .00
*Cockpit (Compact* & Attitude Thrusters: 2.00
Armor Type: Standard (0 total armor pts) .00
Standard Scale Armor Pts
Location: L / R
Nose: 0
Left/Right Wings: 0/0
Aft: 0

Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TOTALS: Heat: 0 6.00
Tons Left: 0.0

Calculated Factors:
Total Cost: 4,043,676 C-Bills
Battle Value: 132
Cost per BV: 30,633.91
Weapon Value: 0 (Ratio = .00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 44, Armor/Structure: 0 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: FL; Point Value: 1


If battletech hexes are 11 KPH per mp, I figured that this units speed is (11x66x18, 18 for the amplifcation of the unit's speed), means that this fighter's top speed is 13,086 KPH, or Mach 11.42.

[ This Message was edited by: Delta on 2005-04-13 15:52 ]
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Stinger
The Knights of Chaos
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PostPosted: 13-Apr-2005 18:00    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

hehe. I forgot about the light racers. thoes were cool.


I would still like to see races with them.

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Oafman
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PostPosted: 14-Apr-2005 08:37    Post subject: RE: HRC-1 Hyper Recon Craft Reply to topic Reply with quote

I have been trying to think up some sort of solaris race track for that kind of stuff. I can also see racing mechs. Put some of the masc monsters through a track with pits and obstacles.

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