Mordel's Bar & Grill
A Pocket Assault 'Mech
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Warhammer: 3025
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Posts: 1856

PostPosted: 06-Apr-2005 20:08    Post subject: A Pocket Assault 'Mech Reply to topic Reply with quote

I crammed as many weapons as possible onto this tiny frame. Look out Battlemaster

NOTE: In accordance to my recent trend, I paid very close attention to the range brackets and heat scales.
Type/Model:    Pocket PKT-1A
Tech:          Inner Sphere / 3025
Config:        Biped BattleMech
Rules:         Level 1, Custom design

Mass:          60 tons
Chassis:       Krupp 200 Standard
Power Plant:   180 Magna Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    StarGuard Standard
Armament:      
  1 Magna Hellstar PPC
  6 Krupp Model 2 Medium Lasers
  1 Krieger Small Laser
  1 Mitchell Systems LRM 15
Manufacturer:  Achernar BattleMechs
  Location:    New Avalon
Communications System:  Dalban VirtuTalk
Targeting & Tracking System:  Dalban HiRez II

--------------------------------------------------------
Type/Model:    Pocket PKT-1A
Mass:          60 tons

Equipment:                                 Crits    Mass
Int. Struct.:  99 pts Standard               0      6.00
Engine:        180 Fusion                    6      7.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     17 Single                   10      7.00
 (Heat Sink Loc: 1 LT, 4 RT, 1 CT, 2 LL, 2 RL)
Gyro:                                        4      2.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       .00
Armor Factor:  200 pts Standard              0     12.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             20         27      
   Center Torso (Rear):                 12      
   L/R Side Torso:           14      20/20      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  10      20/20      
   L/R Leg:                  14      28/28      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 PPC                    RA     10           3      7.00
2 Medium Lasers          LA      6           2      2.00
2 Medium Lasers          RT      6           2      2.00
1 Small Laser            RT      1           1       .50
1 Medium Laser           LT      3           1      1.00
1 LRM 15                 LT      5   16      5      9.00
  (Ammo Locations: 2 LT)
1 Medium Laser           CT(R)   3           1      1.00
--------------------------------------------------------
TOTALS:                         34          55     60.00
Crits & Tons Left:                          23       .00

Calculated Factors:
Total Cost:        4,358,480 C-Bills
Battle Value:      1,047
Cost per BV:       4,162.83
Weapon Value:      1,101 / 1,101 (Ratio = 1.05 / 1.05)
Damage Factors:    SRDmg = 19;  MRDmg = 13;  LRDmg = 6
BattleForce2:      MP: 3,  Armor/Structure: 5/5
                   Damage PB/M/L: 3/3/1,  Overheat: 2
                   Class: MH;  Point Value: 10


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Because sometimes, there are many guards in the castle.


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Delta
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PostPosted: 06-Apr-2005 20:13    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Quite deadly for 3025. Quite deadly for 3050+ too...the firepower for its time period makes up for lost speed...all 1mp of it.

[ This Message was edited by: Delta on 2005-04-09 10:47 ]
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Nightmare
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PostPosted: 06-Apr-2005 21:52    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

But a bit slow compared to the competition.

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bladewind
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PostPosted: 06-Apr-2005 23:35    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

incredibly deadly but slow, but who cares if u can riddle most mechs of smaller tonnage to pieces.

also reminds me of something i did on my own.

This what happens if u try to make a Marauder into a Nightstar :/
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Vagabond
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PostPosted: 07-Apr-2005 00:25    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

3/5 is just to slow, sorry. nice idea and all but no.

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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 07-Apr-2005 00:45    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Or perhaps this is more to your liking?


Type/Model:    Pocket PKT-2A
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          60 tons
Chassis:       Krupp 200 Standard
Power Plant:   240 Magna Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    StarGuard Ferro-Fibrous 
Armament:      
  1 PPC
  6 Medium Lasers
  1 LRM 15
  1 Streak SRM 2
Manufacturer:  Achernar BattleMechs
  Location:    New Avalon
Communications System:  Dalban VirtuTalk
Targeting & Tracking System:  Dalban HiRez II

--------------------------------------------------------
Type/Model:    Pocket PKT-2A
Mass:          60 tons

Equipment:                                 Crits    Mass
Int. Struct.:  99 pts Standard               0      6.00
Engine:        240 Fusion                    6     11.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA     15       .00
Armor Factor:  201 pts Ferro-Fibrous        14     11.50
 (Armor Crit Loc: 1 HD, 3 LA, 3 RA, 3 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             20         28      
   Center Torso (Rear):                 12      
   L/R Side Torso:           14      20/20      
   L/R Side Torso (Rear):              8/8      
   L/R Arm:                  10      20/20      
   L/R Leg:                  14      28/28      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 PPC                    RA     10           3      7.00
2 Medium Lasers          LA      6           2      2.00
2 Medium Lasers          RT      6           2      2.00
1 Medium Laser           LT      3           1      1.00
1 LRM 15                 LT      5   16      5      9.00
  (Ammo Locations: 2 LT)
1 Streak SRM 2           CT      2   50      2      2.50
  (Ammo Locations: 1 LT)
1 Medium Laser           CT(R)   3           1      1.00
CASE Equipment:          LT                  1       .50
--------------------------------------------------------
TOTALS:                         35          64     60.00
Crits & Tons Left:                          14       .00

Calculated Factors:
Total Cost:        5,636,480 C-Bills
Battle Value:      1,224
Cost per BV:       4,604.97
Weapon Value:      1,579 / 1,557 (Ratio = 1.29 / 1.27)
Damage Factors:    SRDmg = 22;  MRDmg = 14;  LRDmg = 6
BattleForce2:      MP: 4,  Armor/Structure: 5/5
                   Damage PB/M/L: 4/3/1,  Overheat: 1
                   Class: MH;  Point Value: 12


_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Stinger
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PostPosted: 07-Apr-2005 01:22    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Nice. My only complaint is it dosent have Jump jets though. (small complaint mind you).

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Warhammer: 3025
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PostPosted: 07-Apr-2005 02:05    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Why would it have jump jets? It runs around, and beats the snot out of stuff. "Flexability of maneuver" is not on the menu here.


[ This Message was edited by: Warhammer: 3025 on 2005-04-07 04:09 ]
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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bladewind
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PostPosted: 07-Apr-2005 06:10    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

I love the lvl 2 variant.

This mean ride does not need jumpjets, it wanders to the enemy and beat the living coolent out if it. 4/6 is still fairly decent for a heavy plus its a standard engine to boot.

This should be up in the tros.
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Warhammer: 3025
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PostPosted: 07-Apr-2005 06:22    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

To put it up, we'll have to give it a better name than "Pocket"...


[ This Message was edited by: Warhammer: 3025 on 2005-04-07 06:26 ]
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Nightmare
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PostPosted: 07-Apr-2005 08:07    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Quote:

On 2005-04-07 06:22, Warhammer: 3025 wrote:
To put it up, we'll have to give it a better name than "Pocket"...



Try translating it to Latin, that should look fine enough.

The level 2 version is quite good for what it's supposed to do. I'd have no trouble using it instead of heavier units, even some assault mechs. More guns than a Zeus or Battlemaster at the low end of heavy?

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Erenon
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PostPosted: 07-Apr-2005 08:25    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Courtesy of Babelfish..
the german translation of pocket battlemaster.
Tasche Schlachtmeister


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Stinger
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PostPosted: 07-Apr-2005 15:12    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

Like I said it is a small complaint. And really its more of a preferance. but even then it is never a necessary thing. The more I thought about it the more I have to agree the JJ's though adding flexibility are really not needed.

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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Warhammer: 3025
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Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 07-Apr-2005 16:25    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

The 'mech is now named the Tasche.

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Seraph
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PostPosted: 07-Apr-2005 19:25    Post subject: RE: A Pocket Assault 'Mech Reply to topic Reply with quote

So who'd want to pilot a "pocket"?

Funny thing is even in 3025 it's slow for it's size. Of the 60 tonners in canon only one goes 4/6, the rest go 5/8.

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