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Riot Vehicle
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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 08-Apr-2005 06:20    Post subject: Riot Vehicle Reply to topic Reply with quote

Another utility vehicle. One of my more utilitarian designs, actually...


Type/Model:    Riot Vehicle 
Tech:          Inner Sphere / 3025
Config:        Wheeled Vehicle
Rules:         Level 1, Custom design

Mass:          10 tons
Power Plant:   40 Various I.C.E.
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Steel Plate Standard
Armament:      
  1 Air-Burst Munitions Dispenser
  2 Scatter Gun Light Machine Guns
Manufacturer:  Various
  Location:    Various
Communications System:  Emergency-Band Radio
Targeting & Tracking System:  Iron Sights

------------------------------------------------------------------------------
==Overview:==
The Mk 38 Urban Suppression Vehicle is the single most common armored vehicle
in the Inner Sphere, deployed in nearly every major city on nearly every
planet.

==Capabilities:==
The Mk 38 is quite capable in its role of putting down civilian uprisings. Its
great speed allows it to effectively deploy over large distances, its weaponry
gives it the power to handle large groups of unarmored rioters, and its thick
skin protects it from any small arms or other improvised weapons that might be
used against it.

The truly exceptional feature of the Mk 38 over previous versions is the new
Air-Burst Dispenser system. The ABD can deploy many kinds of specialized
munitions, most commonly CS gas, but also fire suppressant,
insecticide, or any of a legion of air-soluble chemical substances.

--------------------------------------------------------
Type/Model:    Riot Vehicle 
Mass:          10 tons

Equipment:                                 Items    Mass
Int. Struct.:  5 pts Standard                0      1.00
Engine:        40 I.C.E.                     0      2.00
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .50
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .50
Armor Factor:   32 pts Standard              0      2.00

                          Internal    Armor
                          Structure   Value
   Front:                     1          9 
   Left / Right Sides:        1        7/7 
   Rear:                      1          4 
   Turret:                    1          5 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 SRM 2                  Turret   0   50     2      2.00
2 Machine Guns           Turret   0  200     3      2.00
--------------------------------------------------------
TOTALS:                           0          5     10.00
Items & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        96,775 C-Bills
Battle Value:      84
Cost per BV:       1,152.08
Weapon Value:      12 / 12 (Ratio = .14 / .14)
Damage Factors:    SRDmg = 3;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 6W,  Armor/Structure: 0 / 1
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1



[ This Message was edited by: Warhammer: 3025 on 2005-04-08 06:27 ]
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Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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